Dispel Law
Abjuration [chaotic]
Level: Antipaladin 4, Cleric/Oracle 5, Inquisitor 5, Shaman 5
Components: V, S, DF
Casting Time: 1 Standard Action
Range: touch
Target: you and a touched lawful creature from another plane, or you and an enchantment or lawful spell on a touched creature or object
Duration: 1 round/level or until discharged, whichever comes first
Saving Throw: see text
Spell Resistance: see text
This spell functions like dispel evil, except that you are surrounded by flickering, yellow chaotic energy, and the spell affects lawful creatures and spells rather than evil ones.
Level: Antipaladin 4, Cleric/Oracle 5, Inquisitor 5, Shaman 5
Components: V, S, DF
Casting Time: 1 Standard Action
Range: touch
Target: you and a touched lawful creature from another plane, or you and an enchantment or lawful spell on a touched creature or object
Duration: 1 round/level or until discharged, whichever comes first
Saving Throw: see text
Spell Resistance: see text
This spell functions like dispel evil, except that you are surrounded by flickering, yellow chaotic energy, and the spell affects lawful creatures and spells rather than evil ones.