(Combat)
You know how to throw your enemies into harm's way at the last second.
Prerequisites
Intelligence 13, base attack bonus +6, evasion class feature.
Benefit
Whenever you are the target of an areaof- effect attack that normally deals half damage on a successful
Reflex Save (such as a fireball spell or dragon's
Breath Weapon), you may, as an
Immediate Action, wrestle an adjacent foe into harm's way. This does not alter the position of you or your opponent, but your opponent must attempt a
Reflex Save against the attack in your place. If your opponent fails, it takes half damage from the attack and you take none; if it succeeds, it takes no damage and you take damage as normal as though you'd failed your saving throw (though this damage is still reduced by abilities such as improved
Evasion). This feat works even if the opponent was already in the affected area of the attack (so it is possible that an unlucky opponent could take as much as 1-1/2 times the damage normally possible from the attack). You can use this ability only on a foe within one size category of yourself.