Domovoi
This small hairy humanoid has pointed ears, a long dirty beard, and wields a short sword in its wicked clawed hands.
Domovoi (CR 4)
Small FeyAlignment: Chaotic Evil
Initiative: +4
Senses: Darkvision 60 feet, Low-Light Vision; Perception +8
Speed: 30 feet, Climb 20 feet
Space: 5 feet
Defense
Armor Class: 18, touch 15, flat-footed 14 (+4 Dex, +3 natural, +1 size)Hit Points: 26 (4d6+8 plus 4)
Saving Throws: Fort +3, Ref +8, Will +5
Damage Reduction: 5/cold iron
Spell Resistance: 15
Offense
Melee: short sword +7 (1d4+1), bite +2 (1d4) or 2 claws +7 (1d3+1 plus Grab), bite +7 (1d4)Reach: 5 feet
Special Attacks: sneak attack (2d6), telekinesis
Spell-Like Abilities (CL 4th; melee touch +4, ranged touch +7):
- At Will- Dancing Lights, Prestidigitation (DC 11)
- 3/day- Heat Metal (DC 13), Sleep (DC 12), Snare
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
CMB +2 (+6 Grapple)
CMD 16
Feats: Toughness, Weapon Finesse
Skills: Acrobatics +11, Climb +14, Craft (any one) +7, Escape Artist +9, Intimidate +5, Perception +8, Stealth +15
Languages: Sylvan, Undercommon
Special Qualities: knocker spirit
Special Abilities
Knocker Spirit (Su)
A domovoi killed by violence rises in 1 hour as a poltergeist.Telekinesis (Su)
As a standard action once per turn, a domovoi can use telekinesis. This ability functions as the telekinesis spell with a CL equal to the domovoi's Hit Dice (CL 4th for most domovoi). A typical domovoi has a ranged attack roll of +5 when using telekinesis to hurl objects or creatures, and can use this ability on objects or creatures of up to 75 pounds. If a domovoi attempts to hurl a creature with this ability, that creature can resist the effect with a successful DC 13 Will save. The save DC is Strength-based.Ecology
Environment: Any Urban or UndergroundOrganization: solitary or gang (2-5)
Treasure: standard (short sword, other treasure)
Domovoi are wicked fey found at the forests' edge, in underground caves, and in small cities and towns, usually dwelling in ruined buildings or in attics and crawlspaces of occupied residences. They are capricious and violent creatures and take great delight in inflicting harm on those that cross them—and sometimes on those that don't.
Domovoi stand just over 2 feet tall and weigh around 60 pounds. Their clothes are usually dirty and smelly, but other than that seem to be well kept (no holes, no tears, for example). The creature's hair is dark and wildly unkempt. Males have long dirty beards the same color as their hair. No females or young domovoi have been encountered.
Domovoi prefer to attack from ambush, startling their opponents with sudden attacks and catching them unaware. A favored tactic is to stay hidden and assault a target with random objects through the use of the domovoi's telekinesis.
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