Dragonblood Chymist

For alchemists, the key to effective mixtures lies in potent ingredients, and what could be more formidable than the blood of wyrms? Dragonblood chymists specialize in the reckless distillation of extracts and elixirs that allow them to experience the might of a dragon, however dangerous it might be.
 

Dragonblood Mutagen (Su)

At 1st level, a dragonblood chymist discovers how to create a mutagen that they can imbibe in order to mimic the might of a dragon. While they maintain their original form, their features take on a draconic appearance, becoming scaly and lizard-like. They gain a +2 Natural Armor Bonus and a +2 Alchemical Bonus to their Strength for 10 minutes per class level.
  At 2nd level, the dragonblood chymist has learned to concentrate the potency of their dragonblood mutagen such that it grants them two claw attacks and a bite attack. If these are the only attacks the dragonblood chymist makes in a round, they are primary attacks and are made using their full base attack bonus. Otherwise, these natural attacks are treated as secondary attacks. The claw attacks deal 1d4 points of damage (1d3 if they are Small) and the bite attack deals 1d6 points of damage (1d4 if they are Small). While the mutagen is in effect, they gain a +2 Competence Bonus on Intimidate checks. At 12th level, the dragonblood mutagen grants a +4 Natural Armor Bonus and a +4 Alchemical Bonus to their Strength. At 16th level, the dragonblood mutagen grants a +6 Natural Armor Bonus and a +6 Alchemical Bonus to their Strength. This ability otherwise functions as mutagen.
  This ability modifies the mutagen class feature; replaces the discoveries gained at 2nd, 12th, and 16th levels; and precludes the dragonblood chymist from taking any other mutagen discoveries.
 

Explosive Breath (Su)

At 1st level, a dragonblood chymist gains the ability to expel fire from their mouth in the same manner as a dragon. They gain the Breath Weapon bomb alchemist discovery but must apply this discovery to every bomb they create.
  This ability replaces the Throw Anything ability.
 

Draconic Resistances (Ex)

At 2nd level, a dragonblood chymist gains a +2 bonus on all saving throws against Paralysis and sleep effects. This bonus increases to +4 at 6th level, and to +6 at 10th level. At 10th level, a dragonblood chymist becomes immune to Paralysis and sleep effects.
  This ability replaces poison resistance, poison use, and swift poisoning.

Parent Class

Alchemist
 

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