Dragonnel

This creature looks like a great dragon, at least 20 feet long with a serpentine body, long slender wings and a pointed snout or beak that resembles that of a pteranodon. Its body is colored reddish-violet with lighter shades on its underbelly. A ridge of maroon-colored spines runs the length of its body down the center of its back. A mane of frills, white in color, rings its head.
 

Dragonnel (CR 6)

Huge Magical Beast
Alignment: Neutral Evil
Initiative: +0
Senses: Darkvision 60 feet, Low-Light Vision; Perception +0
  Speed: 40 feet, Fly 100 feet (poor)
Space: 15 feet
 

Defense

Armor Class: 18, touch 8, flat-footed 18 (+10 natural, -2 size)
Hit Points: 76 (8d10+32)
Saving Throws: Fort +10, Ref +6, Will +2
 

Offense

Melee: bite +12 (2d6+6), 2 claws +12 (1d8+6)
Reach: 10 feet (15 feet with bite)
 

Statistics

StrDexConIntWisCha
22 (+6) 11 (+0) 18 (+4) 4 (-3) 11 (+0) 8 (-1)
Base Attack Bonus: +8
CMB +16
CMD 26 (30 vs. Trip)
  Feats: Cleave, Fly-by Attack, Skill Focus (Fly), Snatch
  Skills: Fly +6
  Languages: Common (cannot speak)
 

Special Abilities

NONE
 

Ecology

Environment: Temperate Hills
Organization: solitary or pack (2-4)
Treasure: none

  Dragonnels are believed to be either related to dragons or an abomination of dragon and pteranodon, as they share the physical characteristics of both those monsters. Dragonnels are semi-intelligent and use this ability to their advantage when hunting or stalking prey. Dragonnels are fierce hunters, though some have been trained by evil humanoids as mounts and guardians. A typical dragonnel is about 25 feet long. A dragonnel prefers to attack from the air, flying above its prey and then plunging to strike with its claws and bite. A solitary dragonnel is usually either hunting or returning to its lair from hunting, while more than one dragonnel usually indicates a mated pair or family. In such a case, all dragonnels attack in concert with one another and usually fight to the death.
  Training a Dragonnel
  A dragonnel requires training before it can bear a rider in combat. To be trained, a dragonnel must have a friendly attitude toward the trainer (this can be achieved through a successful Diplomacy check). Training a friendly dragonnel requires six weeks of work and a DC 25 Handle Animal check. Riding a dragonnel requires an exotic saddle. A dragonnel can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.
  Dragonnel eggs are worth 4,500 gp apiece on the open market, while young are worth 9,000 gp each. Professional trainers charge 1,500 gp to rear or train a dragonnel. Carrying Capacity: A light load for a dragonnel is up to 1,038 pounds; a medium load, 1,039-2,076 pounds, and a heavy load, 2,077-3,120 pounds.
  Credit
  The Dragonnel originally appeared in the First Edition Monster Manual II (© TSR/Wizards of the Coast, 1983) and is used by permission.
  Copyright Notice
  Author Scott Greene, based on original material by Gary Gygax.

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