Dwarf

A short, stern faced, beared warrior faces you with hard eyes
 

Dwarf (CR 1/3)

Dwarf warrior 1
Medium Humanoid (Dwarf)
Alignment: Neutral
Initiative: +0
Senses: Darkvision 60 feet; Perception +1
  Speed: 20 feet
Space: 5 feet
 

Defense

Armor Class: 18, touch 10, flat-footed 18 (+6 armor, +2 shield)
Hit Points: 8 (1d10+3)
Saving Throws: Fort +4, Ref +0, Will +0; +2 vs. poison, spells, and spell-like abilities
defensive training (+4 dodge bonus to AC vs. giants)
 

Offense

Melee: dwarven waraxe +3 (1d10+1/x3) or dagger +2 (1d4+1/19-20)
Reach: 5 feet
Ranged: light crossbow +1 (1d8/19-20)
  Special Attacks: +1 on attack rolls against goblinoid and orc humanoids TACTICS During Combat The warrior prefers melee combat and working with other soldiers. He uses alchemist's fire against targets resistant to weapon damage.
 

Statistics

StrDexConIntWisCha
13 (+1) 11 (+0) 14 (+2) 10 (+0) 10 (+0) 7 (-2)
Base Attack Bonus: +1
CMB +2
CMD 12 (16 vs. Bull Rush or Trip)
  Feats: Weapon Focus (Dwarven Waraxe)
  Skills: Intimidate +2, Perception +1 (+3 to notice unusual stonework)
  Languages: Common, Dwarven
 

Special Abilities

NONE
 

Ecology

Environment: Any Land
Organization: ?
Treasure: NPC gear (chainmail, heavy wooden shield, dagger, dwarven waraxe, light crossbow with 20 bolts, other treasure)

  Dwarves are a short and stocky race, and stand about a foot shorter than most humans, with wide, compact bodies that account for their burly appearance.
  Male and female dwarves pride themselves on the long length of their hair, and men often decorate their beards with a variety of clasps and intricate braids.
  Clean-shavenness on a male dwarf is a sure sign of madness, or worse-no one familiar with their race trusts a beardless dwarven man.

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