Eldritch Scion
Unlike typical magi, eldritch scions do not study tomes of magic or spend time learning to combine martial and magical skills. Rather, eldritch scions find that their spells and abilities come to them instinctively.
An eldritch scion’s selection of spells is limited. They have the same number of spells known as a bard of the same level, and can choose new spells to replace old ones at 5th level and every 3 class levels after that, just as a bard does. See the bard for more information on swapping spells known.
This ability replaces the magus’s spells class feature.
This ability replaces spell recall.
Additionally, any magus’s class feature or spell from the magus spell list that normally uses a calculation based on Intelligence is instead based on Charisma for an eldritch scion. For example, an eldritch scion with the arcane accuracy magus arcana grants themselves an Insight Bonus on attacks equal to their Charisma bonus, not their Intelligence bonus. This has no effect on the eldritch scion’s skills or skill points.
This ability replaces arcane pool, and abilities that modify arcane pool also modify eldritch pool.
This ability alters spell combat.
This ability replaces knowledge pool.
This ability alters improved spell combat.
This ability alters greater spell combat.
Spell Casting
An eldritch scion casts arcane spells drawn from the magus spell list. They can cast any spell they know without preparing it ahead of time. To learn or cast a spell, an eldritch scion must have a Charisma score equal to at least 10 + the spell’s level. The DC for a saving throw against an eldritch scion’s spell is 10 + the spell’s level + the eldritch scion’s Charisma modifier. An eldritch scion can cast only a certain number of spells of each spell level per day. Their base daily spell allotment is the same as a bard of the same level. In addition, they receive bonus spells per day if they have a high Charisma score.An eldritch scion’s selection of spells is limited. They have the same number of spells known as a bard of the same level, and can choose new spells to replace old ones at 5th level and every 3 class levels after that, just as a bard does. See the bard for more information on swapping spells known.
This ability replaces the magus’s spells class feature.
Bloodline
An eldritch scion gains a bloodrager bloodline. The bloodline is selected at 1st level, and this choice cannot be changed. An eldritch scion’s effective bloodrager level for their bloodline abilities is equal to their eldritch scion level. They do not gain any bonus feats, and they gain bonus spells from their bloodline at different levels (see the bonus spell class feature below). To use any ability that normally functions when in a bloodrage, an eldritch scion must spend a point from their eldritch pool (see below). If an eldritch scion takes levels in another class that grant a bloodline, the bloodlines must be the same type, even if that means that the bloodline of one of the classes must change. Subject to GM discretion, an eldritch scion can change their former bloodline to make them conform.This ability replaces spell recall.
Eldritch Pool (Su)
An eldritch scion gains an eldritch pool of personal magical energy, equal to 1/2 their magus level (minimum 1) + their Charisma modifier. As a Swift Action, they can spend a point of eldritch energy to enter a state of mystical focus for 2 rounds. This allows them to use abilities from their bloodrager bloodline as though they were in a bloodrage, though they gain none of the other benefits or drawbacks of bloodraging. At 4th level, an eldritch scion can also use their eldritch pool as an arcane pool, gaining all the benefits listed with the magus’s arcane pool class feature.Additionally, any magus’s class feature or spell from the magus spell list that normally uses a calculation based on Intelligence is instead based on Charisma for an eldritch scion. For example, an eldritch scion with the arcane accuracy magus arcana grants themselves an Insight Bonus on attacks equal to their Charisma bonus, not their Intelligence bonus. This has no effect on the eldritch scion’s skills or skill points.
This ability replaces arcane pool, and abilities that modify arcane pool also modify eldritch pool.
Spell Combat (Ex)
An eldritch scion can only use spell combat while in a state of mystic focus (see eldritch pool, above). At 8th level, an eldritch scion can use spell combat at any time.This ability alters spell combat.
Bonus Spells
At 7th level, an eldritch scion gains the bonus spell from their bloodrager bloodline that is normally gained at 10th level. They gain the next three bonus spells from their bloodline at 9th, 11th, and 13th levels, respectively.This ability replaces knowledge pool.
Improved Spell Combat (Ex)
At 14th level, an eldritch scion gains the improved spell combat class feature.This ability alters improved spell combat.
Greater Spell Combat (Ex)
At 18th level, an eldritch scion gains the greater spell combat class feature.This ability alters greater spell combat.
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