Elemental Body III
Transmutation (Polymorph)
Level: Alchemist 6, Magus 6, Sorcerer/Wizard 6
Components: V, S, M (the element you plan to assume)
Casting Time: 1 Standard Action
Range: personal
Target: you
Duration: 1 min/level (D)
Saving Throw: -
Spell Resistance: -
When you cast this spell, you can assume the form of a Large air elemental, Large earth elemental, Large fire elemental, or Large water elemental. This spell functions like a Polymorph spell, except as noted below.
The abilities you gain depend upon the type of elemental into which you change. Elemental abilities based on size, such as burn, vortex, and whirlwind, use the size of the elemental you transform into to determine their effect. You are also immune to bleed damage, critical hits, and Precision Damage while in elemental form.
Air elemental: If the form you take is that of a Large air elemental, you gain a +2 Size Modifier to your Strength, +4 Size Modifier to your Dexterity and a +4 Natural Armor Bonus. You also gain Fly 60 feet (perfect), Darkvision 60 feet, and the ability to create a Whirlwind.
Earth elemental: If the form you take is that of a Large earth elemental, you gain a +6 Size Modifier to your Strength, a -2 penalty on your Dexterity, a +2 Size Modifier to your Constitution, and a +6 Natural Armor Bonus. You also gain Darkvision 60 feet and the ability to earth glide.
Fire elemental: If the form you take is that of a Large fire elemental, you gain a +4 Size Modifier to your Dexterity, a +2 Size Modifier to your Constitution, and a +4 Natural Armor Bonus. You gain Darkvision 60 feet, resist fire 20, vulnerability to cold, and the burn ability.
Water elemental: If the form you take is that of a Large water elemental, you gain a +2 Size Modifier to your Strength, a -2 penalty on your Dexterity, a +6 Size Modifier to your Constitution, and a +6 natural armor bonus. You also gain Swim 60 feet, Darkvision 60 feet, the ability to create a vortex, and the ability to breathe water.
Level: Alchemist 6, Magus 6, Sorcerer/Wizard 6
Components: V, S, M (the element you plan to assume)
Casting Time: 1 Standard Action
Range: personal
Target: you
Duration: 1 min/level (D)
Saving Throw: -
Spell Resistance: -
When you cast this spell, you can assume the form of a Large air elemental, Large earth elemental, Large fire elemental, or Large water elemental. This spell functions like a Polymorph spell, except as noted below.
The abilities you gain depend upon the type of elemental into which you change. Elemental abilities based on size, such as burn, vortex, and whirlwind, use the size of the elemental you transform into to determine their effect. You are also immune to bleed damage, critical hits, and Precision Damage while in elemental form.
Air elemental: If the form you take is that of a Large air elemental, you gain a +2 Size Modifier to your Strength, +4 Size Modifier to your Dexterity and a +4 Natural Armor Bonus. You also gain Fly 60 feet (perfect), Darkvision 60 feet, and the ability to create a Whirlwind.
Earth elemental: If the form you take is that of a Large earth elemental, you gain a +6 Size Modifier to your Strength, a -2 penalty on your Dexterity, a +2 Size Modifier to your Constitution, and a +6 Natural Armor Bonus. You also gain Darkvision 60 feet and the ability to earth glide.
Fire elemental: If the form you take is that of a Large fire elemental, you gain a +4 Size Modifier to your Dexterity, a +2 Size Modifier to your Constitution, and a +4 Natural Armor Bonus. You gain Darkvision 60 feet, resist fire 20, vulnerability to cold, and the burn ability.
Water elemental: If the form you take is that of a Large water elemental, you gain a +2 Size Modifier to your Strength, a -2 penalty on your Dexterity, a +6 Size Modifier to your Constitution, and a +6 natural armor bonus. You also gain Swim 60 feet, Darkvision 60 feet, the ability to create a vortex, and the ability to breathe water.
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