Elk

This majestic beast stands the height of a man at its shoulders, a many-tipped rack of proud antlers crowning its head.
 

Elk (CR 1)

Medium Animal
Alignment: Neutral
Initiative: +3
Senses: Low-Light Vision; Perception +7
  Speed: 50 feet
Space: 5 feet
 

Defense

Armor Class: 13, touch 13, flat-footed 10 (+3 Dex, +0 natural)
Hit Points: 15 (2d8+6)
Saving Throws: Fort +6, Ref +8, Will +2
 

Offense

Melee: gore +3 (1d6+2), 2 hooves -2 (1d3+1)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
14 (+2) 17 (+3) 16 (+3) 2 (-4) 15 (+2) 7 (-2)
Base Attack Bonus: +1
CMB +3
CMD 16 (20 vs. Trip)
  Feats: Lightning Reflexes, Run
  Skills: Perception +7
  Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Cold or Temperate Plains
Organization: solitary, pair, or herd (3-50)
Treasure: none

  Elk range in great herds throughout the plains, hills, and forests of many wilderness areas. Their size, strength, and antlers allow them to contend with most of their environment's dangers, though herds generally favor flight to combat.
  Elk also prove exceptionally adaptable survivors, capable of living through severe weather changes without concern. Most breeds of elk stand between 3 and 5 feet tall and weigh between 350 and 550 pounds, with females far slighter than the males.
  Numerous species of elk exist. Some larger species can stand up to 6 feet tall at the shoulder and can be used as mounts by Medium humanoids; these elk have 3 Hit Dice and are Large. One particularly unusual species of elk, the river elk, is an excellent swimmer-these elk gain a swim speed of 30 feet. All elk of this size are CR 2 creatures.
  Elk Companions
  Starting Statistics: Size Medium; Speed 50 ft.; AC +1 natural armor; Attack gore (1d6) or 2 hooves (1d3 Ability Scores Str 12, Dex 17, Con 14, Int 2, Wis 15, Cha 5; Special Qualities low-light vision.
  7th-Level Advancement: Size Large; AC +2 natural armor; Attack gore (1d8) or 2 hooves (1d4 Ability Scores Str +8, Dex -2, Con +4.