Emperor Walrus

Thick folds of skin protect this massive sea mammal like fleshy armor. Tusks as tall as humans jut from its whiskered face.
 

Emperor Walrus (CR 8)

Gargantuan Animal
Alignment: Neutral
Initiative: -1
Senses: Low-Light Vision; Perception +16
  Speed: 20 feet, Swim 60 feet
Space: 20 feet
 

Defense

Armor Class: 20, touch 5, flat-footed 20 (-1 Dex, +15 natural, -4 size)
Hit Points: 126 (12d8+72)
Saving Throws: Fort +14, Ref +7, Will +8
 

Offense

Melee: bite +16 (4d6+15/19-20) or slam +15 (2d6+15 plus Trip)
Reach: 15 feet
 

Statistics

StrDexConIntWisCha
31 (+10) 9 (-1) 22 (+6) 2 (-4) 15 (+2) 6 (-2)
Base Attack Bonus: +9
CMB +23
CMD 32 (can't be tripped)
  Feats: Diehard, Endurance, Improved Critical (bite), Iron Will, Vital Strike, Weapon Focus (bite)
  Skills: Perception +16, Swim +22
  Languages:
  Special Qualities: Hold Breath

 

Special Abilities

NONE
 

Ecology

Environment: Cold Oceans
Organization: solitary, pair, or herd (1-3 and 5-20 walruses)
Treasure: none

  Towering over common walruses, emperor walruses live in only the most secluded arctic areas. They might be throwbacks to an earlier age of giant animals or bred by druids to be superior arctic predators.
  They often live in the company of common walruses, but are far more aggressive, driving off or killing any potential threats to the herd. Emperor walruses have a similar diet to common walruses, but may also eat giant crabs, seals, large fish, and seabirds.
  A full-grown male emperor walrus measures 20 feet in length and weighs around 16 tons, with tusks up to 6 feet long. It can live up to 80 years.

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