Fast Zombie

This walking corpse wears only a few soiled rags, its flesh rotting off its bones as it stumbles forward with unnatural quickness, arms outstretched.
 

Fast Zombie (CR 1/2)

Medium Undead
Alignment: Neutral Evil
Initiative: +0
Senses: Darkvision 60 feet; Perception +0
  Speed: 40 feet
Space: 5 feet
 

Defense

Armor Class: 14, touch 10, flat-footed 12 (+2 Dex, +2 natural)
Hit Points: 12 (2d8+3)
Saving Throws: Fort +0, Ref +2, Will +3
Immunity: undead traits
 

Offense

Melee: 2 slams +4 (1d6+4)
Reach: 5 feet
  Special Attacks: quick strikes
 

Statistics

StrDexConIntWisCha
17 (+3) 14 (+2) - - 10 (+0) 10 (+0)
Base Attack Bonus: +1
CMB +4
CMD 16
  Feats: Toughness
  Skills:
  Languages:
 

Special Abilities

Quick Strikes (Ex)

Whenever a fast zombie takes a full-attack action, it can make one additional slam attack at its highest base attack bonus.
 

Ecology

Environment: Any
Organization: any
Treasure: none

  Unlike the standard, plodding zombie, a fast zombie moves with a supernatural quickness.

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