Fast Zombie
This walking corpse wears only a few soiled rags, its flesh rotting off its bones as it stumbles forward with unnatural quickness, arms outstretched.
Fast Zombie (CR 1/2)
Medium UndeadAlignment: Neutral Evil
Initiative: +0
Senses: Darkvision 60 feet; Perception +0
Speed: 40 feet
Space: 5 feet
Defense
Armor Class: 14, touch 10, flat-footed 12 (+2 Dex, +2 natural)Hit Points: 12 (2d8+3)
Saving Throws: Fort +0, Ref +2, Will +3
Immunity: undead traits
Offense
Melee: 2 slams +4 (1d6+4)Reach: 5 feet
Special Attacks: quick strikes
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | - | - | 10 (+0) | 10 (+0) |
CMB +4
CMD 16
Feats: Toughness
Skills:
Languages:
Special Abilities
Quick Strikes (Ex)
Whenever a fast zombie takes a full-attack action, it can make one additional slam attack at its highest base attack bonus.Ecology
Environment: AnyOrganization: any
Treasure: none
Unlike the standard, plodding zombie, a fast zombie moves with a supernatural quickness.
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