(General)
You were found in the wilds as a child, bearing a mark of the First World.
Prerequisites
You may only select this feat at 1st level.
Benefit
Your strange connection to the First World and the fey infuses you with life, and whenever you receive magical healing, you
Heal an additional 2 points per die rolled. You gain a +2 bonus on all saving throws against death effects. Unfortunately, you also suffer +1 point of damage from
Cold Iron weapons (although you can wield
Cold Iron weapons without significant discomfort).