Flying Piranha, Giant
Perhaps no creature of the water is feared more than the piranha. Lightning speed, coupled with vicious teeth and a pack-slaughter mentality place this predator firmly at the top of the food chain. Whether swarming together to take down larger prey, or developing wings to attack land creatures, the ravenous piranha cannot be stopped.
Flying Piranha, Giant (CR 2)
Small Animal (Aquatic)Alignment: Neutral
Initiative: +2
Senses: Low-Light Vision, Scent; Perception +3
Speed: Swim 50 feet, Fly 20 feet (poor)
Space: 5 feet
Defense
Armor Class: 13, touch 13, flat-footed 11 (+2 Dex, +1 size)Hit Points: 18 (3d8)
Saving Throws: Fort +3, Ref +5, Will +2
Offense
Melee: bite +6 (1d4-2 plus 2 bleed)Reach: 5 feet
Special Attacks: Bleed (2)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 1 (-5) | 12 (+1) | 2 (-4) |
CMB -1
CMD 12 (cannot be tripped)
Feats: Alertness, Weapon Finesse
Skills: Fly +6, Perception +3, Swim +10 Languages:
Special Abilities
NONEEcology
Environment: Warm OceansOrganization: solitary or cloud (2-20)
Treasure: none
Larger cousins to the standard piranha, the giant flying piranha is vicious fish between 2-3 feet in length, with a silver-gray coloration along the dorsal spine; brighter colors in red, orange, and yellow decorate the underbelly. Rows of tightly packed teeth give the piranha is distinctive underbite, with the individual teeth being 1 inch in length, and broadly arrowhead-shaped. Some humanoid tribes prize the giant teeth for use in weapons and tools.
Giant piranha usually attack intruders while in the water, but may attempt to strike an unwary victim walking near the water's edge. The giant piranha's goal is to get prey in or very near water. While they can fly for short periods, the giant piranha do cannot leave the water for long before they being to suffocate (see suffocation rules in the Pathfinder Roleplaying Games Core Rulebook).
Credit Original author Scott Casper Originally appearing in Jungle Ruins of Madaro-Shanti (© Frog God Games, 2010)
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