Fountain Fungus

This appears to be a large fountain covered in vines and mold.
 

Fountain Fungus (CR 8)

Large Plant
Alignment: Neutral
Initiative: +5
Senses: Blindsight 60 feet, Low-Light Vision; Perception +9
  Speed: 10 feet
Space: 10 feet
 

Defense

Armor Class: 20, touch 10, flat-footed 19 (+1 Dex, +10 natural, -1 size)
Hit Points: 114 (12d8+60)
Saving Throws: Fort +15, Ref +5, Will +5
Immunity: plant traits
Energy Resistance: acid 20
 

Offense

Melee: 2 tendrils +16 (1d6+7 plus Grab), bite +15 (2d6+10)
Reach: 10 feet (20 feet with tendril)
  Special Attacks: acid fountain, Swallow Whole (4d6 acid damage, AC 15, 11 hp)
 

Statistics

StrDexConIntWisCha
25 (+7) 13 (+1) 20 (+5) 1 (-5) 12 (+1) 6 (-2)
Base Attack Bonus: +9
CMB +17 (+21 Grapple)
CMD 28 (can't be tripped)
  Feats: Cleave, Great Fortitude, Improved Initiative, Skill Focus (Stealth), Weapon Focus (tendril)
  Skills: Perception +9, Stealth +10 (+18 in undergrowth)
  • Racial Modifiers: +8 Stealth in undergrowth
Languages:
  Special Qualities: camouflage

 

Special Abilities

Acid Fountain (Ex)

As a standard action every 1d4 rounds, a fountain fungus can spray acid into the air. This acid quickly falls and covers a 10-foot-radius burst around the fountain fungus. Creatures in the area take 7d6 points of acid damage. A DC 21 Reflex save reduces the damage by half. The save is Constitution-based.

Camouflage (Ex)

Since a fountain fungus looks like a normal moss-covered fountain when at rest, a DC 20 Perception check is required to notice it before it attacks for the first time. Anyone with ranks in Survival or Knowledge (nature) can use either of those skills instead of Perception to notice the plant.
 

Ecology

Environment: Any Non-Cold
Organization: solitary
Treasure: incidental

  A fountain fungus is a semi-intelligent plant creature that enjoys luring other creatures to their doom and then devouring them. While it appears to be an ordinary fountain carved of stone and covered with mold and vegetation, the fountain fungus is 100% vegetable matter through and through. The gray coloration of its central body lends to its deception.
  Fountain funguses can be found just about anywhere save the coldest of climates. Many are encountered underground as these creatures seem to have a particular like for the dampness and darkness that dungeons and caverns provide. Fountain funguses subsist on a diet of blood, so regardless of where they lair, they always make sure a supply of fresh food is readily available (e.g., a popular dungeon perhaps where adventurers like to explore). When a fountain fungus's food supply dwindles it simply rolls itself into a ball and moves to another location.
  A fountain fungus is about 10 feet in diameter. Its central body is stone gray with many vines, leaves, and mushroom-like growths of varying greens covering it. Somewhere in this tangled mass are four tentacles that look like thick rugged vines.
  A fountain fungus's tactics are simple: spray acid on foes, slap and whip foes with its tendrils, and finally grab an opponent and attempt to swallow it. Creatures killed by a fountain fungus are wrapped in its vines and pulled into its body. The fountain fungus spends the next few days absorbing all fluids and nutrients from its prey before ejecting a dried out husk of its victim onto the ground.

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