Frilled Lizard, Giant
This bright-eyed lizard is larger than a horse. As it hisses in anger, a brightly colored frill extends around its neck.
Frilled Lizard, Giant (CR 5)
Large AnimalAlignment: Neutral
Initiative: +5
Senses: Low-Light Vision, Scent; Perception +11
Speed: 30 feet, Climb 30 feet
Space: 10 feet
Defense
Armor Class: 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, -1 size)Hit Points: 59 (7d8+28)
Saving Throws: Fort +11, Ref +8, Will +4
Offense
Melee: bite +9 (2d6+5), tail +4 (1d8+2)Reach: 5 feet
Special Attacks: intimidating charge
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
21 (+5) | 13 (+1) | 19 (+4) | 2 (-4) | 14 (+2) | 10 (+0) |
CMB +11
CMD 22 (26 vs. Trip)
Feats: Great Fortitude, Improved Initiative, Lightning Reflexes, Skill Focus (Perception)
Skills: Climb +13, Perception +11, Stealth +8
- Racial Modifiers: +4 Stealth
Special Abilities
Intimidating Charge (Ex)
When a giant frilled lizard charges, it hisses ferociously, extends its neck frills, and darts forward on its hind legs, increasing its base speed to 50 feet for that round. In addition to the normal effects of a charge, the creature charged must make a DC 13 Will save or be shaken for 1d6 rounds. This is a fear effect. The save DC is Charisma-based.Ecology
Environment: Warm Forest, Plains, or HillsOrganization: solitary, pair, or pack (3-8)
Treasure: none
This lizard is a true behemoth- an apex predator found in tropical regions.
Many species of giant lizard exist-other species lack this lizard's intimidating charge special ability but might have other special attacks like grab, trip, constrict (with a bite), or pounce.