Gar
This long, lean fish has a muscular body and a head with long jaws filled with sharp teeth.
Gar (CR 1)
Medium Animal (Aquatic)Alignment: Neutral
Initiative: +6
Senses: Low-Light Vision; Perception +6
Speed: Swim 60 feet
Space: 5 feet
Defense
Armor Class: 12, touch 12, flat-footed 11 (+2 Dex, +1 natural)Hit Points: 13 (2d8+4)
Saving Throws: Fort +5, Ref +5, Will +1
Offense
Melee: bite +13 (1d6+3 plus Grab)Reach: 5 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 1 (-5) | 13 (+1) | 2 (-4) |
CMB +3 (+7 Grapple)
CMD 15 (can't be tripped)
Feats: Improved Initiative
Skills: Perception +6, Swim +10
Languages:
Special Abilities
NONEEcology
Environment: Temperate Lakes or RiversOrganization: solitary, pair, or school (3-6)
Treasure: none
Gars are predatory fish that live in deep lakes and rivers. Sleek and swift, they regard anything their own size or smaller as food. A typical gar is 7 feet long and weighs 200 pounds. One species known as the alligator gar can grow to lengths of 10 feet. An alligator gar is a gar with the advanced creature template.
GAR COMPANIONS
Starting Statistics: Size Medium; Speed swim 60 ft., AC +1 natural, Attack bite 1d6; Ability Scores Str 14, Dex 14, Con 15, Int 1, Wis 13, Cha 2; Special Ability grab.
7th-Level Advancement: Size Large; AC +3 natural, Attack bite 1d8, Ability Scores +8 Str, -2 Dex, +4 Con.