Gar

This long, lean fish has a muscular body and a head with long jaws filled with sharp teeth.
 

Gar (CR 1)

Medium Animal (Aquatic)
Alignment: Neutral
Initiative: +6
Senses: Low-Light Vision; Perception +6
  Speed: Swim 60 feet
Space: 5 feet
 

Defense

Armor Class: 12, touch 12, flat-footed 11 (+2 Dex, +1 natural)
Hit Points: 13 (2d8+4)
Saving Throws: Fort +5, Ref +5, Will +1
 

Offense

Melee: bite +13 (1d6+3 plus Grab)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
14 (+2) 14 (+2) 15 (+2) 1 (-5) 13 (+1) 2 (-4)
Base Attack Bonus: +1
CMB +3 (+7 Grapple)
CMD 15 (can't be tripped)
  Feats: Improved Initiative
  Skills: Perception +6, Swim +10
  Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Temperate Lakes or Rivers
Organization: solitary, pair, or school (3-6)
Treasure: none

  Gars are predatory fish that live in deep lakes and rivers. Sleek and swift, they regard anything their own size or smaller as food. A typical gar is 7 feet long and weighs 200 pounds. One species known as the alligator gar can grow to lengths of 10 feet. An alligator gar is a gar with the advanced creature template.
  GAR COMPANIONS
  Starting Statistics: Size Medium; Speed swim 60 ft., AC +1 natural, Attack bite 1d6; Ability Scores Str 14, Dex 14, Con 15, Int 1, Wis 13, Cha 2; Special Ability grab.
  7th-Level Advancement: Size Large; AC +3 natural, Attack bite 1d8, Ability Scores +8 Str, -2 Dex, +4 Con.