Ghonhatine

Even hunched and creeping upon all fours, this reptilian behemoth towers over its prey, its protruding teeth snapping wildly.
 

Ghonhatine (CR 10)

Large Aberration
Alignment: Chaotic Evil
Initiative: -2
Senses: Darkvision 60 feet, Scent; Perception +9
Aura: powerful stench (10 feet, DC 24, 1d4 rounds)
  Speed: 40 feet
Space: 10 feet
 

Defense

Armor Class: 24, touch 7, flat-footed 24 (-2 Dex, +17 natural, -1 size)
Hit Points: 162 (12d8+108)
Saving Throws: Fort +13, Ref +2, Will +6
Immunity: acid, critical hits, disease, poison
 

Offense

Melee: 2 claws +16 (1d6+8), bite +16 (2d6+8), tail slap +14 (1d8+4)
Reach: 10 feet (15 feet with tail)
Ranged: regurgitate +6 (2d6 acid plus filth fever)
  Special Attacks: feed, filth fever
 

Statistics

StrDexConIntWisCha
27 (+8) 7 (-2) 28 (+9) 4 (-3) 7 (-2) 8 (-1)
Base Attack Bonus: +9
CMB +18 (+20 Bull Rush)
CMD 26 (28 vs. Bull Rush)
  Feats: Awesome Blow, Cleave, Powerful Maneuvers, Multiattack, Vital Strike
  Skills: Climb +12, Perception +9, Stealth +0 (+4 when underground)
  • Racial Modifiers: +4 Stealth when underground
Languages: Draconic
 

Special Abilities

Feed (Su)

By spending a full-round action devouring the body of a dead or unconscious creature, a ghonhatine gains 1d8+9 temporary hit points and a +2 bonus on attack and damage rolls for 1 minute. The bonus to hit points is Constitution-based.

Filth Fever (Ex)

Disease-injury; save Fort DC 25; onset 1d3 days; frequency 1 day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.

Powerful Stench (Ex)

An enraged ghonhatine secretes a tarry, musk-like chemical. Any living, non-ghonhatine creature within 10 feet must succeed at a DC 24 Fortitude save or be nauseated as long as it remains within the affected area and for 1d4 rounds afterward. A creature that saves is sickened as long as it remains in the area, and can't be affected again by the same ghonhatine's stench for 24 hours. This is a poison effect. The save DC is Constitution-based.

Regurgitate (Ex)

A ghonhatine can expel the contents of its stomach as a ranged attack with a splash weapon that has a range increment of 20 feet. It deals 2d6 acid damage to the target and splashes all adjacent creatures. In addition to taking damage, a target directly hit by a ghonhatine's regurgitation must make two DC 24 Fortitude saves, the first to resist contracting filth fever, and the second to avoid being nauseated for 1 minute. A nauseated creature can end its nausea early by dousing itself in a gallon of water. All creatures adjacent to the target must make DC 24 Fortitude saves to avoid being sickened for 1 minute. Once a ghonhatine uses this ability it can't use it again until it feeds. The save DCs are Constitution-based.
 

Ecology

Environment: Any Underground
Organization: solitary or squad (2-8)
Treasure: none

  Troglodytes forced to undergo fleshwarping by the drow, ghonhatines harken to what troglodytes might have been in savage prehistory. They stand over 10 feet tall (hunched to about 8 feet) and weigh upward of 5,000 pounds.