Giant, Volcano

This 18-foot tall, barrel-chested giant has leathery, reddish brown skin and haunting amber eyes. The creature is tough and wiry, with the strength and texture of copper.
 

Giant, Volcano (CR 14)

Huge Humanoid (Earth, Fire, Giant)
Alignment: Chaotic Neutral
Initiative: +1
Senses: Low-Light Vision; Perception +18
  Speed: 40 feet
Space: 15 feet
 

Defense

Armor Class: 29, touch 9, flat-footed 28 (+2 armor, +1 Dex, +18 natural, -2 size)
Hit Points: 201 (20d8+120)
Saving Throws: Fort +18, Ref +7, Will +9
Rock Catching
Immunity: fire
Weaknesses: vulnerability to cold
 

Offense

Melee: Gargantuan longspear +24/+19/+14 (4d6+16, crit x3) or 2 slams +24 (2d6+11)
Reach: 15 feet
Ranged: rock +15 (2d6+16 plus 1d6 fire)
  Special Attacks: Breath Weapon, Rock Throwing (120 ft.), Trample (2d6+16; DC 31)
  Spell-Like Abilities (CL 20th):

Statistics

StrDexConIntWisCha
32 (+11) 12 (+1) 23 (+6) 10 (+0) 14 (+2) 11 (+0)
Base Attack Bonus: +15
CMB +28
CMD 39
  Feats: Awesome Blow, Cleave, Diehard, Endurance, Powerful Maneuvers, Intimidating Prowess, Iron Will, Vital Strike
  Skills: Acrobatics +14 (+18 jumping), Climb +18, Intimidate +20, Knowledge (nature) +10, Perception +18
  Languages: Giant, Ignan
  Special Qualities: oversized weapon use

 

Special Abilities

Breath Weapon (Su)

Three times per day, a volcano giant can exhale a cloud of warm and sulfuric gas in a 30-foot cone. Affected creatures must make a successful DC 26 Fortitude save or take a -4 circumstance penalty on attack rolls, checks and saves for 1 minute (10 rounds) due to fits of coughing and choking. The save DC is Constitution-based.

Oversized Weapon Use (Ex)

A volcano giant wields a Gargantuan two-handed longspear without penalty.
 

Ecology

Environment: Warm Mountains
Organization: solitary, gang (2-5) or band (6-9 plus 35% noncombatants plus 1 adept or cleric of 1st or 2nd level), hunting/raiding party (6-9 plus 1 adept or sorcerer of 3-5th level plus 3-8 fire lizards or tribe (21-30 plus 1 adept, cleric, or sorcerer of 6th or 7th level plus 12-30 fire lizards)
Treasure: standard

  Volcano giants make their homes in the many twisting caves and subterranean rooms of volcanic cones, enlarging and reinforcing them for comfort and convenience. Clothing for a volcano giant usually consists of little more than a simple wrap of fire lizard skin. A volcano giant wears ornaments made of bone, shell, and obsidian, and their general culture and society is similar to that of humanoid civilizations on tropical islands. Such island societies often get along well with local tribes of volcano giants, engaging in trade and peacefully coexisting.
  Should a tribe of volcano giants form an allegiance with a human tribe, the giants warn the humans of possible eruptions of their volcano to allow them time to escape the destruction. Although volcano giants can be described as good-natured and peaceful people, their demeanor can change quickly. At a real or imagined affront, a volcano giant can erupt with a passion that is rivaled only by the fire and fury of the volcano in which it lives. Volcano giants feel that their shadow is actually their soul, and do not tolerate any creature that dares to trod upon it. Volcano giants usually use Gargantuan longspears in combat. They are fierce and brave warriors, not backing down from any adversary. Many choose to open combat with their breath weapon so as to soften up their foes before attacking.
  Volcano Giants Characters +22 Strength, +2 Dexterity, +12 Constitution, +2 Wisdom: A volcano giant's prowess lies almost entirely in his physical abilities, predominantly strength. Huge: Volcano giants are huge and take a -2 penalty to AC, -2 penalty to attack rolls, +2 bonus to Combat Maneuver Bonus and Combat Maneuver Defense, and a -8 penalty to Stealth checks. A volcano giant's lifting and carrying limits quadruple those of Medium characters. Space 15ft., Reach 15ft.
  Speed: A volcano giant's base speed is 40 feet. Low-light vision: volcano giants can see twice as far as humans in conditions of dim light. Racial Hit Dice: A volcano giant starts with seventeen levels of giant, which provide it with 20d8 HD, a base attack bonus of +15, and base save bonuses of Fort +12, Ref +6, Will +6. Defensive Abilities: a volcano giant gains the rock catching defensive ability. Racial Skills: A volcano giant's giant levels give it skill points equal to 20 x (2 + Int modifier). Its class skills are Acrobatics, Climb, Intimidate, Knowledge (nature), and Perception. Racial Feats: A volcano giant's giant levels give it ten feats.
  AC: Tough-skinned, volcano giants gain a +18 natural AC bonus. Special Attacks (see above): Breath weapon, rock throwing, trample. Spell-like Abilities: volcano giants can cast stone shape 1/day as a 20th level caster. Special Qualities (see above): fire and earth subtypes, low-light vision, oversized weapon use, Automatic Languages: Giant, Ignan. Volcano giants with high Intelligence scores can choose from the following languages: Draconic, Goblin, Terran, Orc.
  Copyright Notice Authors Scott Greene, Casey Christofferson, and Erica Balsley.

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