Gladiator

Most fighters battle out of necessity, with each battle a contest of life and death. Some, however, fight for glory and for the adulation of the crowd. The gladiator is both a cunning warrior and a consummate performer, knowing life and death are balanced not only on a sword’s edge, but also on the cheers or jeers of the crowd.
 

Skills

A gladiator gains Perform (act, comedy, and dance) (Cha) as class skills.
 

Weapon and Armor Proficiency

A gladiator is not proficient with heavy armor or tower shields. Instead they gain the Performance Weapon Mastery feat at 1st level as a bonus feat. This bonus feat is in addition to the bonus feat a fighter gains at 1st level. Furthermore, a gladiator using piecemeal armor is considered to be wearing a suit of armor as long as they are wearing two or three armor pieces, gaining the +1 to Armor Bonus but still taking the +5% chance of arcane spell failure if the pieces are mixed.
 

Bonus Feats

A gladiator may choose to take combat or performance feats as bonus feats.
 

Fame (Ex)

At 2nd level, when a gladiator begins a performance combat, they always start with at least 1 victory point. If they already have victory points, they gain 1 extra victory point. At 10th level, the gladiator starts out with at least 2 victory points. If they already have victory points, they gain 2 extra victory points.
  This ability replaces bravery.

Parent Class

Fighter
 

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