Golem, Junk

A walking rubbish heap, this roughly man-shaped creature seems to be barely holding itself together.
 

Golem, Junk (CR 4)

Medium Construct
Alignment: Neutral
Initiative: -1
Senses: Darkvision 60 feet, Low-Light Vision; Perception +0
  Speed: 30 feet
Space: 5 feet
 

Defense

Armor Class: 19, touch 9, flat-footed 19 (-1 Dex, +10 natural)
Hit Points: 42 (4d10+20) junk repair
Saving Throws: Fort +1, Ref +0, Will +1
Damage Reduction: 5/adamantine
Immunity: construct traits, magic
 

Offense

Melee: 2 slam +8 (1d6+4 plus disease)
Reach: 5 feet
  Special Attacks: disease
 

Statistics

StrDexConIntWisCha
18 (+4) 9 (-1) - - 11 (+0) 1 (-5)
Base Attack Bonus: +4
CMB +8
CMD 17
  Feats:
  Skills:
  Languages:
  Special Qualities: discorporate

 

Special Abilities

Discorporate (Ex)

A junk golem can break apart into its constituent pieces as a standard action, becoming a swarming mass of Tiny parts. It gains the swarm subtype, its space changes to 10 feet, and its reach changes to 0. In this form, it gains a swarm attack that deals 1d6 points of damage and inflicts disease, but loses its slam attacks. It can revert back to its normal form as a full-round action.

Disease (Ex)

Tetanus: Slam-injury; save Fort DC 12; onset 1d6 days; frequency 1 day; effect 1d4 Dex damage. Each time someone takes Dexterity damage from tetanus, there's a 50% chance his jaw muscles stiffen, preventing speech and the use of spells with verbal components for 24 hours; cure 2 consecutive saves. The save DC is Constitution-based.

Immunity to Magic (Ex)

A junk golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against a junk golem, as noted below.
  • A shatter spell causes a junk golem to discorporate and dazes it for 1 round.
  • A grease spell affects the junk golem as if it were haste for 1d6 rounds and ends any slow effect on it.
  • An arcane lock or hold portal spell affects the junk golem as if it were a slow spell for 1d6 rounds and breaks any haste effect on it.
  • A wood shape or rusting grasp spell deals 2d6 points of damage to a junk golem.

    Junk Repair (Su)

    A junk golem has fast healing 2 when in an area with a high concentration of debris, such as a refuse heap or the area created by another junk golem's discorporate ability.

 

Ecology

Environment: Any
Organization: solitary or gang (2-6)
Treasure: none

  Junk golems are assembled from trash and spare parts, and often leave trails of garbage in their wakes.
  Construction
  A junk golem's body is made up of 250 pounds of assorted rubbish with 200 gp of spare metal and copper wire.
  JUNK GOLEM
  CL 7th; Price 10,200 gp
  Construction Requirements Craft Construct, false life, lesser geas, minor creation, rusting grasp, creator must be caster level 7th; Skill Craft (sculpture Cost 5,200 gp