Golem, Rope

This construct is a tangled mess of knotted and bundled ropes in roughly humanoid form.
 

Golem, Rope (CR 5)

Medium Construct
Alignment: Neutral
Initiative: +0
Senses: Darkvision 60 feet, Low-Light Vision; Perception +0
  Speed: 30 feet
Space: 5 feet
 

Defense

Armor Class: 17, touch 10, flat-footed 17 (+7 natural)
Hit Points: 53 (6d10+20)
Saving Throws: Fort +2, Ref +2, Will +2
Damage Reduction: 5/adamantine and slashing
Immunity: construct traits, magic
Weaknesses: vulnerability to fire
 

Offense

Melee: 2 slams +9 (2d6+3 plus Grab)
Reach: 5 feet
  Special Attacks: strangulation (1d8+3)
 

Statistics

StrDexConIntWisCha
17 (+3) 10 (+0) - - 11 (+0) 1 (-5)
Base Attack Bonus: +6
CMB +9 (+13 Grapple)
CMD 19
  Feats:
  Skills:
  Languages:
 

Special Abilities

Strangulation (Ex)

A rope golem deals 1d8+3 points of damage with a successful grapple check. Because the rope golem seizes the opponent by the neck, a strangled foe cannot speak or cast spells with verbal components.

Immunity to Magic (Ex)

A rope golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below. A disintegrate spell affects it normally. A rope trick or animate rope spell deals 1d6 points of damage to the rope golem per three levels of the spell caster (e.g., a 6th-level sorcerer deals 2d6 points of damage to a rope golem if it casts rope trick or animate rope). A mending spell heals the rope golem of 2d6 points of damage. Fire-based effects and spells affect it as described in its fire vulnerability above.
 

Ecology

Environment: Any
Organization: solitary
Treasure: none

  Rope golems are constructed from many intertwined and knotted ropes and often serve as guardians to lesser nobles, wizards, clerics, and the like, protecting a treasure hoard or some ancient knowledge best kept hidden. The typical rope golem stands 7 feet tall but weighs only about 100 pounds or so. Its long, gangly arms end in noose-like hands. A rope golem can expand its shape to fill a 10-foot area or contract its form to fill a space less than 2 1/2 feet square. Until it is activated, a rope golem appears to be nothing more than a pile of normal ropes. Rope golems cannot communicate.
  Rope golems attack by rolling their ropey appendages into \"fists\" and pummeling a foe. If a rope golem hits, it attempts to slip its noose-like hands over its opponent's head and around its neck. If successful, a rope golem often maintains the hold until it is destroyed or its opponent is dead.
  Construction A rope golem's body is spun and tied from 200 pounds of rope. Special bindings and powders worth 200 gp are used in the process.
  ROPE GOLEM CL 8th; Price 14,200 Requirements Craft Construct, animate rope, geas/quest, rope trick, creator must be caster level 8th; Skill Craft (ropemaking) DC 13; Cost 7,200
  Copyright Notice Author Scott Greene.

Contents


Comments

Please Login in order to comment!
Powered by World Anvil