Goliath Spider
This massive brown-and-green tarantula is the size of a large house and has huge, razor-sharp fangs.
Goliath Spider (CR 11)
Colossal VerminAlignment: Neutral
Initiative: +1
Senses: Darkvision 60 feet, Tremorsense 60 feet; Perception +4
Speed: 40 feet, Climb 20 feet
Space: 30 feet
Defense
Armor Class: 25, touch 3, flat-footed 24 (+1 Dex, +22 natural, -8 size)Hit Points: 147 (14d8+84)
Saving Throws: Fort +15, Ref +5, Will +4
Immunity: mind-affecting effects
Offense
Melee: bite +17 (6d8+22 plus poison)Reach: 30 feet
Special Attacks: poison, poisoned Web (+13 ranged, DC 23, 14 hp), Trample (4d8+22, DC 32)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
41 (+15) | 13 (+1) | 22 (+6) | - | 10 (+0) | 2 (-4) |
CMB +33
CMD 44 (56 vs. Trip)
Feats:
Skills: Climb +23, Perception +4, Stealth -7 (+1 in forests)
- Racial Modifiers: +8 Climb, +4 Perception, +8 Stealth (+16 in forests)
Special Abilities
Poison (Ex)
- Delivery: Bite-injury
- Fortitude Save: 23
- Frequency: 1/round for 6 rounds
- Track: Fatal Strength
- Initial Effect: paralyzed 1 round
- Secondary Effect: paralyzed 1 round
- Saves: 2 consecutive saves
Poisoned Web (Ex)
This ability works like the web ability, but affects all creatures in a 10-foot-radius burst. In addition, any creature hit by the web must save against the spider's poison.Ecology
Environment: Any Forests or MarshesOrganization: solitary, pair, or colony (3-6)
Treasure: incidental
Goliath spiders are giant hunting spiders that most often prey on large creatures such as giant scorpions, snakes, and younger dragons, but sometimes catch and paralyze smaller prey to eat later. Camouflaged by their hairs and coloration, they prowl atop the forest canopy, dropping upon unsuspecting creatures. Females often cannibalize their mates.