Half-Elf

This lanky man sneers as he draws his sword.
 

Half-Elf (CR 1/2)

Half-elf Fighter 1
Medium Humanoid (Elf, Human)
Alignment: Lawful Evil
Initiative: +3
Senses: Low-Light Vision; Perception +3
  Speed: 30 feet
Space: 5 feet
 

Defense

Armor Class: 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
Hit Points: 11 (1d10+1)
Saving Throws: Fort +3, Ref +3, Will -1; +2 vs. enchantment
Immunity: sleep
 

Offense

Melee: longsword +3 (1d8+1/19-20)
Reach: 5 feet
Ranged: shortbow +4 (1d6/x3)
 

Statistics

StrDexConIntWisCha
12 (+1) 17 (+3) 13 (+1) 14 (+2) 8 (-1) 10 (+0)
Base Attack Bonus: +1
CMB +2
CMD 15
  Feats: Skill Focus (Perception), Weapon Focus (Longsword)
  Skills: Craft (alchemy) +3, Intimidate +4, Knowledge (arcana) +3, Perception +3, Spellcraft +3
  Languages: Common
 

Special Abilities

NONE
 

Ecology

Environment: Any Land
Organization: solitary, pair, or gang (3-5)
Treasure: NPC gear (chainmail, longsword, shortbow)

  Half-elves stand taller than humans but shorter than elves. They inherit the lean build and comely features of their elven lineage, but their skin color is dictated by their human side.
  While half-elves retain the pointed ears of elves, theirs are more rounded and less pronounced. A half-elf's human-like eyes tend to range a spectrum of exotic colors running from amber or violet to emerald green and deep blue.

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