Half-Elf
This lanky man sneers as he draws his sword.
Half-Elf (CR 1/2)
Half-elf Fighter 1Medium Humanoid (Elf, Human)
Alignment: Lawful Evil
Initiative: +3
Senses: Low-Light Vision; Perception +3
Speed: 30 feet
Space: 5 feet
Defense
Armor Class: 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)Hit Points: 11 (1d10+1)
Saving Throws: Fort +3, Ref +3, Will -1; +2 vs. enchantment
Immunity: sleep
Offense
Melee: longsword +3 (1d8+1/19-20)Reach: 5 feet
Ranged: shortbow +4 (1d6/x3)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) |
CMB +2
CMD 15
Feats: Skill Focus (Perception), Weapon Focus (Longsword)
Skills: Craft (alchemy) +3, Intimidate +4, Knowledge (arcana) +3, Perception +3, Spellcraft +3
Languages: Common
Special Abilities
NONEEcology
Environment: Any LandOrganization: solitary, pair, or gang (3-5)
Treasure: NPC gear (chainmail, longsword, shortbow)
Half-elves stand taller than humans but shorter than elves. They inherit the lean build and comely features of their elven lineage, but their skin color is dictated by their human side.
While half-elves retain the pointed ears of elves, theirs are more rounded and less pronounced. A half-elf's human-like eyes tend to range a spectrum of exotic colors running from amber or violet to emerald green and deep blue.
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