Half-Orc

This barbaric humanoid bears ragged equipment and armor in sullen colors. It has coarse body hair and a stooped posture like some primitive man but with a grayish-green skin tone and bestial facial features beneath a black hood. Burning red eyes peer below a low, sloping brow, just above a flattened nose, and prominent tusk-like teeth.
 

Half-Orc (CR 1/3)

Half-orc warrior 1
Medium Humanoid (Orc)
Alignment: Neutral Evil
Initiative: +0
Senses: Perception +0
  Speed: 30 feet
Space: 5 feet
 

Defense

Armor Class: 14, touch 10, flat-footed 14 (+4 armor)
Hit Points: 10 (1d10+5)
Saving Throws: Fort +3, Ref +0, Will +0
 

Offense

Melee: club +3 (1d6+2/x2)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
15 (+2) 11 (+0) 12 (+1) 9 (-1) 10 (+0) 8 (-1)
Base Attack Bonus: +1
CMB +3
CMD 13
  Feats: Toughness
  Skills: Intimidate +3
  Languages: Common, Orc
 

Special Abilities

NONE
 

Ecology

Environment: Temperate Hills or Mountains
Organization: gang (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), band (30-300 plus 150% noncombatant plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains), or tribe (1d4 bands plus 1 10th-12th level chieftain)
Treasure: standard

  As seen by civilized races, half-orcs are monstrosities, the result of perversion and violence-whether or not this is actually true. Half-orcs are rarely the result of loving unions, and as such are usually forced to grow up hard and fast, constantly fighting for protection or to make names for themselves.
  Half-orcs as a whole resent this treatment, and rather than play the part of the victim, they tend to lash out, unknowingly confirming the biases of those around them. A few feared, distrusted, and spat-upon half-orcs manage to surprise their detractors with great deeds and unexpected wisdom-though sometimes it's easier just to crack a few skulls.
  Some half-orcs spend their entire lives proving to full-blooded orcs that they are just as fierce. Others opt for trying to blend into human society, constantly demonstrating that they aren't monsters. Their need to always prove themselves worthy encourages half-orcs to strive for power and greatness within the society around them.

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