Halfling Rope-Shot
Cost: 1 gp
Weight: 1 lb.
Damage: 1d4 (small), 1d6 (medium)
Critical: x2
Range: —
Type: Bashing
Category: Light Melee Weapons
Proficiency: Exotic
Weapon Groups Flails
Special: Disarm
One end of this short rope has a sling bullet wrapped in a monkey’s fist knot, and the other end is tied in a small loop. You wrap the loop around your wrist as a Full-Round Action and swing the weighted end like a flail. If the loop is properly attached to your wrist and you drop the rope-shot or are disarmed, you can recover it as a Swift Action. Removing the weapon’s loop is a Full-Round Action. You get a +2 bonus on Sleight of Hand checks made to conceal a rope-shot on your body. Halflings treat rope-shots as martial weapons.
Weight: 1 lb.
Damage: 1d4 (small), 1d6 (medium)
Critical: x2
Range: —
Type: Bashing
Category: Light Melee Weapons
Proficiency: Exotic
Weapon Groups Flails
Special: Disarm
One end of this short rope has a sling bullet wrapped in a monkey’s fist knot, and the other end is tied in a small loop. You wrap the loop around your wrist as a Full-Round Action and swing the weighted end like a flail. If the loop is properly attached to your wrist and you drop the rope-shot or are disarmed, you can recover it as a Swift Action. Removing the weapon’s loop is a Full-Round Action. You get a +2 bonus on Sleight of Hand checks made to conceal a rope-shot on your body. Halflings treat rope-shots as martial weapons.
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