Harrying Partners

(Teamwork, Combat)
Your movements perfectly synchronize with your ally's to greater effect.
 

Prerequisites

Any teamwork feat, base attack bonus +6.
 

Benefit

When you successfully use the Aid Another action to improve the Armor Class or attack roll of an ally who also has this feat, the benefit from Aid Another lasts until the beginning of your next turn.
 

Normal

The bonus granted by Aid Another either grants your ally a +2 bonus on her next attack roll against an opponent or grants your ally a +2 bonus to AC against that opponent's next attack made before the beginning of your next turn.
 

Required For