Hawk

Presented here are the base animal statistics for all of the most commonly used familiars-of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
 

Hawk (CR 1/3)

Tiny Animal
Alignment: Neutral
Initiative: +3
Senses: Low-Light Vision; Perception +14
  Speed: 10 feet, Fly 60 feet (average)
Space: 2-1/2 feet
 

Defense

Armor Class: 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
Hit Points: 4 (1d8)
Saving Throws: Fort +2, Ref +5, Will +2
 

Offense

Melee: 2 talons +5 (1d4-2)
Reach: 0 feet
 

Statistics

StrDexConIntWisCha
6 (-2) 17 (+3) 11 (+0) 2 (-4) 14 (+2) 7 (-2)
Base Attack Bonus: +0
CMB +1
CMD 9
  Feats: Weapon Finesse
  Skills: Fly +7, Perception +14 Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Temperate Forests
Organization: solitary or pair
Treasure: none

  Falconers prize these majestic birds as trained hunting companions if raised from chicks and properly instructed.