Hellwidow

This massive long-legged giant spider is crimson in color with dull red, barely visible, hourglass-shaped markings on its underside.
 

Hellwidow (CR 8)

Large Magical Beast (Extraplanar)
Alignment: Lawful Evil
Initiative: +7
Senses: Darkvision 60 feet, Low-Light Vision, Tremorsense 60 feet; Perception +8
  Speed: 40 feet, Climb 30 feet
Space: 10 feet
 

Defense

Armor Class: 22, touch 12, flat-footed 19 (+3 Dex, +10 natural, -1 size)
Hit Points: 95 (10d10+40)
Saving Throws: Fort +13, Ref +12, Will +5
venom resistance
Damage Reduction: 10/silver
Immunity: fire
Energy Resistance: acid 10, cold 10
 

Offense

Melee: bite +17 (2d8+10 plus 1d6 fire and poison)
Reach: 5 feet
  Special Attacks: fiery webs, Web (+12 ranged, DC 19, 10 hp)
 

Statistics

StrDexConIntWisCha
24 (+7) 17 (+3) 18 (+4) 7 (-2) 15 (+2) 12 (+1)
Base Attack Bonus: +10
CMB +18
CMD 31 (39 vs. Trip)
  Feats: Great Fortitude, Improved Initiative, Lightning Reflexes, Skill Focus (Stealth), Weapon Focus (bite)
  Skills: Climb +22, Perception +8, Stealth +8
  Languages: Infernal (can't speak)
 

Special Abilities

Fiery Webs (Ex)

The hellwidow can set any of its webs on fire as a free action at the start of its turn merely by touching the webbing. Creatures caught in the webs when they catch fire take 2d6 points of fire damage each round until they escape. After escaping, creatures continue taking this damage each round unless they succeed on a DC 15 Reflex save. A new save can be made each round to extinguish the fire.

Poison (Ex)

  • Delivery: Bite-injury
  • Fortitude Save: 23
  • Frequency: 1/round for 6 rounds
  • Track: Critical Constitution
  • Initial Effect: 1d6 fire damage and staggered 1 round
  • Secondary Effect: 1d6 fire damage and staggered 1 round
  • Saves: 2 saves

  The save DC includes a +4 racial bonus.

Venom Resistance (Ex)

Hellwidows gain a +4 racial bonus on saving throws against spider venom.
 

Ecology

Environment: Any
Organization: solitary, pair, or gang (3-6)
Treasure: incidental

  Hellwidows are giant spiders that make their home within the Nine Hells. They are believed to be the result of diabolical experiments that crossed giant black widows with devils. These creatures, while possibly related to black widows, are much more cunning and intelligent. Hellwidows dwell on the warmer planes of Hell's layers, generally avoiding the colder lower planes. Giant web-filled caverns serve as their lairs. When encountered on the Material Plane, it is most often in thick forests or caverns in warmer climates. Evil spellcasters occasionally summon a hellwidow to the Material Plane and strike a bargain with the creature offering food, treasure, or the like in return for some service (usually guarding a location or killing a particular enemy).
  Hellwidows are roughly 9 feet long and weigh nearly 1,000 pounds, with males being slightly smaller than females. Hellwidows mate several times per year with the female laying up to 100 eggs in a single dull gray egg sac. The eggs hatch within 30 days, with only about 25% of the young surviving. Young are blood red in color with dull yellow stripes on their abdomens. Young mature rapidly, reaching adulthood within six months.
  Hellwidows are carnivores and prey on various types of other creatures, including lesser devils, fiendish insects, and even other hellwidows. Prey is quickly cocooned in the hellwidow's webbing, set on fire, and then bitten repeatedly until it succumbs to the widow's poison. Once the prey is dead, the hellwidow carries it back to its lair to be devoured. Hellwidows prefer to hunt by ambush; usually hiding in dark corners within their webs. When they detect movement, such as a creature becoming entangled in their webs, they quickly move to strike.

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