Heroic Invocation
Enchantment (Compulsion) [mind-affecting]
Level: Sorcerer */Wizard * 9, Warlock * 9
Components: V, S
Casting Time: 10 minutes
Range: close (25 ft. + 5 ft./2 levels)
Target: one or more creatures, no two of which can be more than 30 ft. apart
Duration: 10 minutes /level
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
Using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell. They gain a +4 Morale Bonus on attack and damage rolls, gain 2d8+4 temporary hit points, and become immune to both Fear and Charm effects for the spell's duration. At the end of the spell's duration, the subjects become Fatigued.
Level: Sorcerer */Wizard * 9, Warlock * 9
Components: V, S
Casting Time: 10 minutes
Range: close (25 ft. + 5 ft./2 levels)
Target: one or more creatures, no two of which can be more than 30 ft. apart
Duration: 10 minutes /level
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
Using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell. They gain a +4 Morale Bonus on attack and damage rolls, gain 2d8+4 temporary hit points, and become immune to both Fear and Charm effects for the spell's duration. At the end of the spell's duration, the subjects become Fatigued.