Hyena

This hyena is covered in shaggy, tan-colored fur with black and brown stripes.
 

Hyena (CR 1)

Medium Animal
Alignment: Neutral
Initiative: +2
Senses: Low-Light Vision, Scent; Perception +8
  Speed: 50 feet
Space: 5 feet
 

Defense

Armor Class: 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
Hit Points: 13 (2d8+4)
Saving Throws: Fort +5, Ref +5, Will +1
 

Offense

Melee: bite +3 (1d6+3 plus Trip)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
14 (+2) 15 (+2) 15 (+2) 2 (-4) 13 (+1) 6 (-2)
Base Attack Bonus: +1
CMB +3
CMD 15 (19 vs. Trip)
  Feats: Skill Focus (Perception)
  Skills: Perception +8, Stealth +6 (+10 in tall grass)
  • Racial Modifiers: +4 Stealth in tall grass
Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Warm Plains
Organization: solitary, pair, or pack (3-12)
Treasure: none

  Hyenas are pack hunters infamous for their cunning and their unnerving, laughter-like vocalizations. They are largely scavengers, but aren't above supplementing their diet of carrion with fresh prey.
  Hyenas tend to hunt alone, but when hunting as a pack they typically send one or two members against a foe's front while the rest of the pack circles and attacks from behind.
  Many of the savage humanoid races, particularly gnolls, use hyenas as guard dogs. Such hyenas typically wear leather barding and are trained from birth to be vicious and savage-many such creatures are advanced hyenas.
  Hyena Companions Starting Statistics: Size Small; Speed 50 ft.; AC +2 natural armor; Attack bite (1d4 plus trip Ability Scores Str 10, Dex 17, Con 13, Int 2, Wis 13, Cha 6; Special Qualities lowlight vision, scent.
  4th-Level Advancement: Size Medium; Attack bite (1d6 plus trip Ability Scores Str +4, Dex -2, Con +2.