Icecap Ale

Alchemical Remedy
Price: 40 gp
Weight: 1 lb.
Construction: Craft (alchemy) DC 20

Description

This rare and unusual brew is fortified by a process of repeated partial freezing, during which the ice is continually skimmed off, resulting in a draught with more than 10 times the alcohol content of ordinary ale. Icecap ale grants a +2 Alchemical Bonus to the drinker’s Strength and Constitution for 1 minute, as well as a +4 Alchemical Bonus on Saving Throws against compulsions and Fear. However, after this initial surge of energy, the drinker becomes Fatigued and takes a –4 penalty on Dexterity- and Strength-based skill checks for 1 hour. In addition, the drinker loses all memory of events that transpired during the 1d4 minutes directly following consumption of a draught of icecap ale; a successful DC 20 Fortitude Save negates this memory loss. Additional doses of icecap ale imbibed during the hour following an initial dose cause the drinker to become Sickened for 1 minute (instead of gaining a bonus to Strength and Constitution) and to suffer all the negative effects of icecap ale.

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