(Race, Style, Combat)
The chaotic, somewhat random design of your racial weapons makes it easy to combine them with illusions.
Prerequisites
Intelligence 13,
Gnome Weapon Focus,
Deft Maneuvers, base attack bonus +1,
Gnome magic and weapon familiarity racial traits.
Benefit
While feinting with a melee weapon that has "
Gnome" in its name, you can sacrifice a spell slot, a spell of the illusion school, or a spell from the
Gnome magic racial trait to gain a bonus on the skill check attempted to
Feint. This bonus is equal to 1 + the level of the spell sacrificed. If you sacrifice a 0-level spell, you cannot cast or sacrifice that spell again for 24 hours.