Inflict Critical Wounds

Necromancy
Level: Artificer 4, Cleric/Oracle 4, Inquisitor 4, Shaman 4, Warlock 5
Components: V, S
Casting Time: 1 Standard Action
Range: touch
Target: creature touched
Duration: instantaneous
Saving Throw: Will half
Spell Resistance: yes
  This spell functions like inflict light wounds, except that you deal 4d8 points of damage + 1 point per Caster Level (maximum +20).

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