Juggerloathe

This massive spiked creature has smoking black pits for eyes, an enormous maw, and a tail that appears to be an armored cobra.
 

Juggerloathe (CR 16)

Gargantuan Magical Beast
Alignment: Chaotic Evil
Initiative: +5
Senses: Darkvision 120 feet, Low-Light Vision, Scent, Tremorsense 120 feet; Perception +16
  Speed: 40 feet, Burrow 30 feet
Space: 20 feet
 

Defense

Armor Class: 32, touch 7, flat-footed 31 (+1 Dex, +25 natural, -4 size)
Hit Points: 256 (19d10+152)
Saving Throws: Fort +19, Ref +14, Will +12
Damage Reduction: 10/adamantine
Spell Resistance: 22
 

Offense

Melee: 2 bites +26 (3d8+11), 2 claws +26 (2d8+11)
Reach: 20 feet
  Special Attacks: devour life, ejection, leaping shockwave, Swallow Whole (AC 23, hp 30), Trample (2d8+11, DC 30)
 

Statistics

StrDexConIntWisCha
32 (+11) 13 (+1) 26 (+8) 5 (-3) 19 (+4) 12 (+1)
Base Attack Bonus: +19
CMB +34 (+36 Bull Rush)
CMD 45 (47 vs. Bull Rush, 49 vs. Trip)
  Feats: Powerful Maneuvers, Improved Initiative, Improved Iron Will, Iron Will, Lightning Reflexes, Lunge, Run, Skill Focus (Perception), Snatch
  Skills: Acrobatics +17, Perception +16
  Languages: Orc
 

Special Abilities

Devour Life (Su)

The Juggerloathe's stomach leeches the life force of those trapped within it, rather than digesting them with acids. Any living victims that are swallowed whole and killed while within the Juggerloathe are turned into twisted creatures of undeath and pain. Regardless of their original size or form, those killed within the Juggerloathe become bodaks (Pathfinder RPG Bestiary 2 48), though their appearance may be less humanoid than those of typical bodaks. These undead stop taking damage while within the Juggerloathe, and escape its innards when it next uses its ejection attack. The undead aren't controlled by the Juggerloathe, but they don't attack it and it is immune to their powers.

Ejection (Ex)

The Juggerloathe can eject the contents of its stomach in a 60-foot cone that deals 8d6 points of acid damage (Reflex DC 27 half) once every 1d6 rounds. Any creatures swallowed whole by it-still living and undead-land prone at the far end of the cone. The save DC is Constitution-based.

Leaping Shockwave (Ex)

The Juggerloathe leaps into combat much like normal bulettes, but lands with an earth-shaking impact. When it charges, it can attempt a DC 25 Acrobatics check to jump into the air and land next to its enemies. If it's successful, all adjacent foes must succeed at a DC 30 Reflex save or be knocked prone. The Juggerloathe ends its charge with two bite attacks and two claw attacks, dividing them up as it sees fit among targets within reach. The save DC is Strength-based.
 

Ecology

Environment: Any
Organization: unique
Treasure: double

  The seemingly unstoppable spawn of a bulette of massive size and Yethazmari (Lamashtu's herald; see page 99 of Pathfinder Campaign Setting: Inner Sea Gods), the Juggerloathe is 50 feet from its nose to the base of its tail, and weighs slightly more than 100 tons.
  It has been a living legend among the tribes of Belkzen for centuries. Although it's seemingly content to remain hidden in its lair within the Mindspin Mountains, the creature is sometimes driven out onto the plains by hunger.
  Entire tribes have been known to disappear into its gullet, and it leaves only desolation and fiendishly warped undead in the wake of its rampages.

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