Jump

Transmutation
Level: Alchemist 1, Artificer 1, Bloodrager 1, Druid 1, Hunter 1, Magus 1, Ranger 1, Sorcerer/Wizard 1, Summoner 1
Components: V, S, M (a grasshopper's hind leg)
Casting Time: 1 Standard Action
Range: touch
Target: creature touched
Duration: 1 min./level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: yes
  The subject gets a +10 Enhancement Bonus on Acrobatics checks made to attempt high jumps or long jumps. The Enhancement Bonus increases to +20 at Caster Level 5th, and to +30 (the maximum) at Caster Level 9th.

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