Lantern Glare

(Style, Combat)
Like an archon's aura, the light of your thrown weapons can shake even the fiercest of foes.
 

Prerequisites

Lantern Light, Lantern Style, Precise Shot, good or lawful alignment, Caster Level 11th or Monk, Astoran level 11th.
 

Benefit

Creatures you hit with a thrown weapon as well as creatures within 20 feet of your target must succeed at a Will Save (DC = 10 + half your character level + your Charisma modifier) or become Shaken until they damage you or 24 hours have passed. A creature that succeeds at its saving throw or that damages you after becoming Shaken becomes immune to this effect for 24 hours.
 

Required For


 

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