Lashunta
Delicate antennae extend from the forehead of this lithe woman.
Lashunta (CR 1/2)
Iashunta Wizard 1Medium Humanoid (lashunta)
Alignment: Neutral Good
Initiative: +1
Senses: Perception +2
Speed: 30 feet
Space: 5 feet
Defense
Armor Class: 11, touch 11, flat-footed 10 (+1 Dex)Hit Points: 11 (1d6+2)
Saving Throws: Fort -1, Ref +1, Will +3
Offense
Melee: mwk quarterstaff +0 (1d6-1)Reach: 5 feet
Ranged: light crossbow +1 (1d8/19-20)
Special Attacks: hand of the apprentice (6/day)
Spell-Like Abilities (CL 1st; Concentration +4):
- At Will- Daze (DC 13), Mage Hand
- 1/day- Detect Thoughts (DC 15)
Wizard Spells Prepared (CL 1st, Concentration +4):
- 1st - Charm Person (DC 14), Mage Armor, Magic Missile 0 (at will)-Acid Splash, Detect Magic, Flare (DC 13), Read Magic
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 16 (+3) |
CMB -1
CMD 10
Feats: Scribe Scroll, Toughness
Skills: Diplomacy +4, Handle Animal +4, Knowledge (arcana) +9, Perception +2, Spellcraft +7, Use Magic Device +4
- Racial Modifiers: +2 Knowledge (arcana)
Special Qualities: arcane bond (amulet)
Special Abilities
NONEEcology
Environment: AnyOrganization: any
Treasure: NPC gear (light crossbow with 20 bolts, quarterstaff, gold amulet [bonded object], other treasure)
The lashunta are the primary race of Castrovel, called \"the Green Planet\" for its steaming jungles. Though the women look like idealized elves or humans-save for the twitching antennae sprouting from their foreheads-their men are squat, hairy, and broad-shouldered, with a fierce and confrontational demeanor. Both genders excel at scholarship, and the race boasts a large number of telepaths and telekinetics, in addition to conventional magic-users. This ability to create mental or empathic bonds is particularly prevalent among female warriors, who form close connections with their saurian mounts.
Female lashunta are typically 6 feet tall and weigh 140 pounds. The males of the race are usually 5 feet tall and weigh 200 pounds.
LASHUNTA CHARACTERS (11 RP)
Lashunta are defined by their class levels-they do not have racial Hit Dice. They have the following racial traits.
+2 Intelligence: Lashunta are almost universally intelligent and eager to learn.
Sexual Dimorphism: Male and female lashunta have very different body and personality types, more so than most humanoid species. Male lashunta are muscular (+2 Strength) and often brash and unobservant (-2 Wisdom). Female lashunta, though beautiful and commanding (+2 Charisma), lack the males' rugged builds (-2 Constitution).
Lashunta Magic (5 RP): A lashunta possessing an Intelligence score of 11 or higher gains the following spell-like abilities: At will- daze, mage hand; 1/day-detect thoughts. The caster level for these effects is equal to the lashunta's class levels.
Knowledgeable: A lashunta gains a +2 racial bonus to any one Knowledge skill.
Limited Telepathy (3 RP): A lashunta is able to mentally communicate with any creature within 30 feet with whom she shares a language. Otherwise this ability is identical to the telepathy ability.
Languages: Lashunta begin play speaking Lashunta and Elven. Lashunta with high Intelligence scores can choose any languages they want (except Druidic and other secret languages).
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