(Performance, Combat)
You can use an opponent as a springboard.
Prerequisites
Acrobatics 3 ranks.
Benefit
When you spend a
Swift Action to attempt a performance combat check after a successful
Charge attack or combat maneuver, you gain a +2 bonus on your performance combat check and gain a +4 bonus on your next
Acrobatics,
Climb,
Fly,
Ride, or
Swim check attempted before the end of your next turn.