Lemming

Presented on these pages are base animal statistics for six additional familiars beyond those most commonly used by spellcasters-of course, these statistics can also be used for normal animals as well. These familiars utilize all the standard rules for familiars presented on pages 82-83 of the Core Rulebook. Tiny or smaller familiars in this section use Dexterity to modify Climb and Swim skill checks.
 

Lemming (CR 1/8)

Diminutive Animal
Alignment: Neutral
Initiative: +1
Senses: Low-Light Vision; Perception +1
  Speed: 15 feet
Space: 1 feet
 

Defense

Armor Class: 15, touch 15, flat-footed 14 (+1 Dex, +4 size)
Hit Points: 2 (1d8-2)
Saving Throws: Fort +2, Ref +3, Will +1
 

Offense

Melee:
Reach: 0 feet
 

Statistics

StrDexConIntWisCha
1 (-5) 12 (+1) 6 (-2) 1 (-5) 13 (+1) 4 (-3)
Base Attack Bonus: +0
CMB -3
CMD 2 (6 vs. Trip)
  Feats: Great Fortitude
  Skills: Climb +5, Stealth +17 Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Cold Hills or Mountains
Organization: solitary, pair, or rout
Treasure: none

  They generally have long, soft fur, and very short tails.
  They are herbivorous, feeding mostly on leaves and shoots, grasses, and sedges in particular, but also on roots and bulbs.

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