Lizard
Presented here are the base animal statistics for all of the most commonly used familiars-of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
Lizard (CR 1/6)
Tiny AnimalAlignment: Neutral
Initiative: +2
Senses: Low-Light Vision; Perception +1
Speed: 20 feet, Climb 20 feet
Space: 2-1/2 feet
Defense
Armor Class: 14, touch 14, flat-footed 12 (+2 Dex, +2 size)Hit Points: 3 (1d8-1)
Saving Throws: Fort +1, Ref +4, Will +1
Offense
Melee: bite +4 (1d4-4)Reach: 0 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 8 (-1) | 1 (-5) | 12 (+1) | 2 (-4) |
CMB +0
CMD 6 (10 vs. Trip)
Feats: Weapon Finesse
Skills: Acrobatics +10, Climb +10, Stealth +14
- Racial Modifiers: +8 Acrobatics