Manta Ray
Gliding gracefully through the water on wing-like fins, this large ray scoops up tiny morsels in its wide mouth.
Manta Ray (CR 1)
Large Animal (Aquatic)Alignment: Neutral
Initiative: +1
Senses: Blindsense 30 feet, Low-Light Vision; Perception +6
Speed: Swim 60 feet
Space: 10 feet
Defense
Armor Class: 13, touch 10, flat-footed 12 (+1 Dex, +3 natural, -1 size)Hit Points: 19 (3d8+6)
Saving Throws: Fort +5, Ref +4, Will +2
Offense
Melee: tail slap +4 (1d6+4)Reach: 10 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 1 (-5) | 13 (+1) | 2 (-4) |
CMB +6
CMD 17
Feats: Powerful Maneuvers
Skills: Perception +6, Swim +15
Languages:
Special Abilities
NONEEcology
Environment: Warm OceansOrganization: solitary, pair, or flight (3-12)
Treasure: none
These fish are nonaggressive and generally avoid contact with other creatures. They filter plankton and similar small organisms from the water through their gaping, toothless maws.
Manta Ray Companion Starting Statistics: Size Medium; Speed swim 60 ft.; AC +1 natural; Attack tail slap (1d4 Ability Scores Str 8, Dex 15, Con 11, Int 1, Wis 13, Cha 2; Special Qualities low-light vision.
4th-Level Advancement: Size: Large; AC +2 natural armor; Attack tail slap (1d6 Ability Scores Str +8, Dex -2, Con +4; Special Qualities blindsense 30 ft.