Manta Ray

Gliding gracefully through the water on wing-like fins, this large ray scoops up tiny morsels in its wide mouth.
 

Manta Ray (CR 1)

Large Animal (Aquatic)
Alignment: Neutral
Initiative: +1
Senses: Blindsense 30 feet, Low-Light Vision; Perception +6
  Speed: Swim 60 feet
Space: 10 feet
 

Defense

Armor Class: 13, touch 10, flat-footed 12 (+1 Dex, +3 natural, -1 size)
Hit Points: 19 (3d8+6)
Saving Throws: Fort +5, Ref +4, Will +2
 

Offense

Melee: tail slap +4 (1d6+4)
Reach: 10 feet
 

Statistics

StrDexConIntWisCha
16 (+3) 13 (+1) 15 (+2) 1 (-5) 13 (+1) 2 (-4)
Base Attack Bonus: +2
CMB +6
CMD 17
  Feats: Powerful Maneuvers
  Skills: Perception +6, Swim +15
  Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Warm Oceans
Organization: solitary, pair, or flight (3-12)
Treasure: none

  These fish are nonaggressive and generally avoid contact with other creatures. They filter plankton and similar small organisms from the water through their gaping, toothless maws.
  Manta Ray Companion Starting Statistics: Size Medium; Speed swim 60 ft.; AC +1 natural; Attack tail slap (1d4 Ability Scores Str 8, Dex 15, Con 11, Int 1, Wis 13, Cha 2; Special Qualities low-light vision.
  4th-Level Advancement: Size: Large; AC +2 natural armor; Attack tail slap (1d6 Ability Scores Str +8, Dex -2, Con +4; Special Qualities blindsense 30 ft.