Marching Chant

Transmutation
Level: Artificer * 2, Bard * 2, Cleric */Oracle * 2
Components: V, S
Casting Time: 1 minute
Range: close (25 ft. + 5 ft./2 levels)
Target: one creature/level
Duration: concentration
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
  You invigorate your allies, who can hustle (Core Rulebook 170) as long as you continue to sing or chant (which requires your concentration). This movement counts as a walk (not a hustle) for the purpose of accruing nonlethal damage and fatigue. You can concentrate on this spell and hustle at the same time.