Margoyle Gargoyle
This creature looks like a hideously ugly humanoid chiseled of brown stone. Two large horns protrude from its head, just above its eyes. Four large stony spikes jut from its shoulder blades. Its hands and feet end in sharpened claws.
Margoyle Gargoyle (CR 5)
Medium Monstrous Humanoid (Earth)Alignment: Chaotic Evil
Initiative: +2
Senses: Darkvision 60 feet, Low-Light Vision; Perception +10
Speed: 40 feet, Fly 60 feet (average)
Space: 5 feet
Defense
Armor Class: 18, touch 12, flat-footed 16 (+2 Dex, +6 natural)Hit Points: 63 (6d10+24 plus 6)
Saving Throws: Fort +6, Ref +7, Will +6
Damage Reduction: 10/magic
Offense
Melee: 2 claws +9 (1d6+3), bite +9 (1d6+3), gore +9 (1d6+3)Reach: 5 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 19 (+4) | 8 (-1) | 12 (+1) | 8 (-1) |
CMB +9
CMD 21
Feats: Skill Focus (Fly), Toughness
Skills: Fly +14, Perception +10, Stealth +10 (+16 stony environs), Survival +7
- Racial Modifiers: +2 Perception, +2 Stealth (+8 Stealth in stony environs)
Special Qualities: Freeze
Special Abilities
NONEEcology
Environment: AnyOrganization: solitary, pair, or wing (1-2 margoyles and 4-6 gargoyles)
Treasure: standard
A margoyle is a slightly larger version of the standard gargoyle. It is meaner, eviler, and deadlier than the normal gargoyle. Margoyles are most often encountered in subterranean regions and often have a pack of gargoyles with them. In such cases, the margoyle is looked upon as the master or leader of the group.
Credit The Margoyle originally appeared in the First Edition module S4 Lost Caverns of Tsojcanth (© TSR/Wizards of the Coast, 1982) and later in the First Edition Monster Manual II (© TSR/Wizards of the Coast, 1983) and is used by permission. It was called the \"Marlgoyle\" in S4 (note the extra \"l\").
Copyright Notice Authors Scott Greene and Clark Peterson, based on original material by Gary Gygax.
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