Mastodon Elephant

This creature is larger than a normal elephant, with enormous sweeping tusks and shaggy brown fur on its body.
 

Mastodon Elephant (CR 9)

Huge Animal
Alignment: Neutral
Initiative: +1
Senses: Low-Light Vision, Scent; Perception +24
  Speed: 40 feet
Space: 15 feet
 

Defense

Armor Class: 21, touch 9, flat-footed 20 (+1 Dex, +12 natural, -2 size)
Hit Points: 133 (14d8+70)
Saving Throws: Fort +14, Ref +10, Will +7
 

Offense

Melee: gore +21 (2d8+12), slam +20 (2d6+12)
Reach: 15 feet
  Special Attacks: Trample (2d8+18, DC 29)
 

Statistics

StrDexConIntWisCha
34 (+12) 12 (+1) 21 (+5) 2 (-4) 13 (+1) 7 (-2)
Base Attack Bonus: +10
CMB +24
CMD 35 (39 vs. Trip)
  Feats: Endurance, Powerful Maneuvers, Improved Iron Will, Iron Will, Skill Focus (Perception), Weapon Focus (gore)
  Skills: Perception +24
  Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Cold or Temperate Forests or Plains
Organization: solitary or herd (6-30)
Treasure: none

  The great mastodons are primeval cousins of elephants. Their large tusks dwarf those of regular elephants, jutting outward and then curving back toward one another at the tips. Shaggy woolly mammoths are a mastodon variant adapted to cold environments, but have the same statistics.
  Elephant/Mastodon Companions Starting Statistics: Size Medium; Speed 40 ft.; AC +4 natural armor; Attack gore (1d8), slam (1d6 Ability Scores Str 14, Dex 14, Con 13, Int 2, Wis 13, Cha 7; Special Abilities low-light vision, scent.
  7th-Level Advancement: Size Large; AC +3 natural armor; Attack gore (2d6), slam (1d8 Ability Scores +8 Str, -2 Dex, +4 Con; Special Abilities trample (2d6).

Contents


Powered by World Anvil