Megatherium
The great sloth, standing on its hind legs, can reach the treetops with its agile tongue to grab at foliage.
Megatherium (CR 5)
Huge AnimalAlignment: Neutral
Initiative: +0
Senses: Low-Light Vision, Scent; Perception +14
Speed: 30 feet, Climb 10 feet
Space: 15 feet
Defense
Armor Class: 18, touch 8, flat-footed 18 (+10 natural, -2 size)Hit Points: 59 (7d8+28)
Saving Throws: Fort +9, Ref +5, Will +3
Offense
Melee: 2 claws +10 (1d8+7 plus Trip)Reach: 10 feet
Special Attacks: Rend (2 claws, 1d8+10)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
25 (+7) | 10 (+0) | 19 (+4) | 2 (-4) | 13 (+1) | 6 (-2) |
CMB +14
CMD 24 (28 vs. Trip)
Feats: Awesome Blow, Powerful Maneuvers, Skill Focus (Perception)
Skills: Climb +15, Perception +14
Languages:
Special Abilities
NONEEcology
Environment: Temperate or Warm ForestsOrganization: solitary or pair
Treasure: none
The megatherium is a massive sloth weighing 10,000 pounds. It can balance on its hind legs and tail, allowing it to reach up to 20 feet high.
Megatherium Companions Starting Statistics: Size Medium; Speed 40 ft., climb 10 ft.; AC +5 natural armor, Attack 2 claws (1d4 Ability Scores Str 9, Dex 14, Con 11, Int 2, Wis 13, Cha 6; Special Qualities lowlight vision, scent.
7th-Level Adv.: Size Large; AC +2 natural armor; Attack 2 claws (1d6), Ability Scores Str +8, Dex -2, Con +4; Special Qualities rend (2 claws, 1d8).