Megatherium

The great sloth, standing on its hind legs, can reach the treetops with its agile tongue to grab at foliage.
 

Megatherium (CR 5)

Huge Animal
Alignment: Neutral
Initiative: +0
Senses: Low-Light Vision, Scent; Perception +14
  Speed: 30 feet, Climb 10 feet
Space: 15 feet
 

Defense

Armor Class: 18, touch 8, flat-footed 18 (+10 natural, -2 size)
Hit Points: 59 (7d8+28)
Saving Throws: Fort +9, Ref +5, Will +3
 

Offense

Melee: 2 claws +10 (1d8+7 plus Trip)
Reach: 10 feet
  Special Attacks: Rend (2 claws, 1d8+10)
 

Statistics

StrDexConIntWisCha
25 (+7) 10 (+0) 19 (+4) 2 (-4) 13 (+1) 6 (-2)
Base Attack Bonus: +5
CMB +14
CMD 24 (28 vs. Trip)
  Feats: Awesome Blow, Powerful Maneuvers, Skill Focus (Perception)
  Skills: Climb +15, Perception +14
  Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Temperate or Warm Forests
Organization: solitary or pair
Treasure: none

  The megatherium is a massive sloth weighing 10,000 pounds. It can balance on its hind legs and tail, allowing it to reach up to 20 feet high.
  Megatherium Companions Starting Statistics: Size Medium; Speed 40 ft., climb 10 ft.; AC +5 natural armor, Attack 2 claws (1d4 Ability Scores Str 9, Dex 14, Con 11, Int 2, Wis 13, Cha 6; Special Qualities lowlight vision, scent.
  7th-Level Adv.: Size Large; AC +2 natural armor; Attack 2 claws (1d6), Ability Scores Str +8, Dex -2, Con +4; Special Qualities rend (2 claws, 1d8).