Mindspin Ram
This stark white ram's curved horns appear to have sharp thorns studding every inch of their surface.
Mindspin Ram (CR 2)
Medium AnimalAlignment: Neutral
Initiative: +3
Senses: Low-Light Vision; Perception +6
Speed: 40 feet
Space: 5 feet
Defense
Armor Class: 14, touch 13, flat-footed 11 (+3 Dex, +1 natural)Hit Points: 22 (4d8+4)
Saving Throws: Fort +5, Ref +7, Will +3
Offense
Melee: gore +4 (1d6+1 plus bleed), 2 hooves +2 (1d4)Reach: 5 feet
Special Attacks: Bleed (1), Powerful Charge (gore, 1d8+1)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 2 (-4) | 14 (+2) | 7 (-2) |
CMB +4
CMD 17 (21 vs. Trip)
Feats: Multiattack, Nimble Moves
Skills: Acrobatics +7 (+11 to cross narrow surfaces), Climb +9, Perception +6, Stealth +7 (+11 in snowy conditions)
- Racial Modifiers: +4 Acrobatics to cross narrow surfaces, +4 Climb, +4 Stealth in snowy conditions
Special Abilities
NONEEcology
Environment: Cold MountainsOrganization: solitary, pair, or herd (3-12)
Treasure: none
The hardy Mindspin rams are found only in the high peaks of the Mindspin Mountains, where their stark white fur helps them blend into snowbanks to escape the giants and trolls that are prevalent in the area. They take another of their names, \"rosethorn rams,\" from their dangerous horns, which are covered in sharp growths resembling short thorns, and can cause deep, bleeding wounds that slow foes down until the rams can flee or finish would-be hunters with their sharp hooves. The rams' thorny horns also enable them to strip bark from trees for sustenance during difficult winters.
Rigidly adapted to the snowy peaks of their mountain range, the rams are fiercely territorial and protective of the caves in which they make their dens. During breeding season, they become especially aggressive, venturing out to chase off predators and using their deadly horns to drive away competition. Even mountain trolls avoid direct confrontation with the rams at these times, preferring instead to cave in the creatures' dens, then pick through the rubble to gobble up the whole family. Mindspin rams are 4 feet tall and 6 feet long, and weigh up to 500 pounds.
Mindspin Ram Companions
Starting Statistics: Size Small; Speed 40 ft.; AC +1 natural; Attack gore (1d4 Ability Scores Str 10, Dex 17, Con 11, Int 2, Wis 14, Cha 7; Special Qualities low-light vision, scent.
4th-Level Advancement: Size Medium; Attack gore (1d6 Ability Scores Str +4, Dex -2, Con +2; Special Attacks bleed (gore, 1), powerful charge (gore, 1d8).
Comments