Mole
This brown, apparently eyeless rodent has a furry cylindrical body, a pointed snout, and large, thick paws that end in digging claws.
Mole (CR 1/6)
Tiny AnimalAlignment: Neutral
Initiative: +0
Senses: Low-Light Vision; Perception +7
Speed: 20 feet, Burrow 10 feet
Space: 2-1/2 feet
Defense
Armor Class: 12, touch 12, flat-footed 12 (+2 size)Hit Points: 6 (1d8+2)
Saving Throws: Fort +4, Ref +2, Will +0
Offense
Melee: claw -1 (1d2-3)Reach: 0 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 14 (+2) | 2 (-4) | 10 (+0) | 7 (-2) |
CMB -2
CMD 5
Feats: Skill Focus (Perception)
Skills: Perception +7
Languages:
Special Qualities: Hold Breath
Special Abilities
NONEEcology
Environment: Any LandOrganization: solitary, pair, or labor (3-5)
Treasure: none
Moles are small rodent mammals that live primarily in burrows underground. While many varieties of moles exist, most share common features that include subterranean habitats, poor eyesight, and the ability to dig long distances with their powerful forelimbs. The typical mole is 6 inches long and weighs less than a pound. These familiars are popular choices with ratfolk.
Master's Special Ability +3 bonus on smell-, taste-, and touch-based Perception checks
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