Monaciello
Dressed in red robes like those of a monk, this little monster displays a sharp-toothed smile and flips a gold coin in its hand.
Monaciello (CR 1)
Small FeyAlignment: Chaotic Evil
Initiative: +2
Senses: Low-Light Vision; Perception +6
Aura: stymie channeling (20 feet; DC 12)
Speed: 30 feet
Space: 5 feet
Defense
Armor Class: 13, touch 13, flat-footed 11 (+2 Dex, +1 size)Hit Points: 14 (2d6+7)
Saving Throws: Fort +2, Ref +5, Will +4; +4 vs. divine magic
Damage Reduction: 5/cold iron
Spell Resistance: 12
Offense
Melee: bite +4 (1d4-2), dagger +4 (1d3-2/19-20)Reach: 5 feet
Spell-Like Abilities (CL 3rd; Concentration +4):
- At Will- Prestidigitation, Putrefy Food and Drink (DC 11), Ghost Sound (DC 12), Silent Image (DC 12)
- 1/day- Glitterdust
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
CMB -2
CMD 10
Feats: Skill Focus (Stealth), Toughness, Weapon Finesse
Skills: Bluff +6, Disable Device +8, Escape Artist +7, Perception +6, Sense Motive +6, Stealth +18 (+14 when moving)
- Racial Modifiers: +4 Disable Device, +4 Stealth (+0 when moving)
Special Qualities: Compression, magic bag
Special Abilities
Magic Bag (Su)
A monaciello always carries its pouch with it. This pouch contains an extradimensional space and operates like a bag of holding (type I). If this pouch is separated from the monaciello, all of its former contents are lost, and it becomes a normal bag that contains a number of coins equal to double the treasure value of a creature of the gremlin's CR. A monaciello that loses its pouch must create a new one, a process that takes 1d4 days. Until the new pouch is finished, it remains a non-magical bag, only becoming a fully functional extradimensional space once completed.Stymie Channeling (Su)
A monaciello gremlin is surrounded by an aura of blasphemy. Any creatures channeling energy within 20 feet of a monaciello must succeed at a DC 12 Will save or be unable to channel for that round. The use is not lost, but the action is wasted.Ecology
Environment: Any UrbanOrganization: solitary, pair, congregation (3-12), or infestation (13-20 plus 1-3 sorcerers of 1st-3rd level, 1 rogue leader of 2nd-4th level, 2-14 trained dire rats, 2-5 trained venomous snakes, and 1-3 rat swarms)
Treasure: double (always gold coins)
Most often found in urban environments, this gremlin lives among humanity, taunting religious and scholarly organizations with its pranks. Monaciello gremlins are most commonly found in monasteries and cathedrals where they wriggle their way up from the sewers and catacombs to play tricks on the devout. These tricksters pull blankets off sleeping clergy members, harass servants, spoil food, and hide valuables from their owners.
Enamored with gold, they often overinf late the value of things with illusions, and even throw handfuls of gold coins (or illusions of gold coins if they are feeling especially stingy) to distract creatures on their trail. They pull these coins from their ever-present magical bags, confident they can always pilfer more.
A monaciello stands 2-1/2 feet tall and weighs approximately 20 pounds.