Moray Eel, Giant
This sixteen-foot-long eel slithers through the water with uncanny grace, mouth open to display large teeth and a second set of jaws.
Moray Eel, Giant (CR 5)
Large Animal (Aquatic)Alignment: Neutral
Initiative: +6
Senses: Low-Light Vision, Scent; Perception +7
Speed: Swim 30 feet
Space: 10 feet
Defense
Armor Class: 19, touch 11, flat-footed 17 (+2 Dex, +8 natural, -1 size)Hit Points: 52 (7d8+21)
Saving Throws: Fort +8, Ref +9, Will +3
Offense
Melee: bite +11 (2d6+9 plus Grab)Reach: 10 feet
Special Attacks: gnaw
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
22 (+6) | 14 (+2) | 16 (+3) | 1 (-5) | 12 (+1) | 8 (-1) |
CMB +12 (+16 Grapple)
CMD 24 (can't be tripped)
Feats: Improved Initiative, Lightning Reflexes, Skill Focus (Stealth), Weapon Focus (bite)
Skills: Escape Artist +10, Perception +7, Stealth +8, Swim +14
- Racial Modifiers: +8 Escape Artist
Special Abilities
Gnaw (Ex)
If a giant moray begins a round with a grabbed foe, it inflicts automatic bite damage (2d6+9 points of damage). A giant moray eel possesses a second set of jaws in its throat that aid in swallowing-it can make a second bite attack (+11 attack, 1d6+3) against a foe it has already grabbed.Ecology
Environment: Warm OceansOrganization: solitary, pair, or nest (3-6)
Treasure: none
The moray eel is a ferocious predator, capable of holding prey in its primary jaws while a smaller set of jaws inside its throat chews away bite-sized portions.
Moray Eel Animal Companion Starting Statistics: Size Medium; AC +5 natural armor; Speed swim 30 ft.; Attack bite (1d8 Ability Scores Str 14, Dex 16, Con 12, Int 1, Wis 12, Cha 8; Special Qualities low-light vision, grab.
7th-Level Advancement: Size Large; AC +3 natural armor; Attack bite (2d6 Ability Scores Str +8, Dex -2, Con +4; Special Qualities gnaw.