Naga, Death

A death naga is an undead snake covered in rotting or tattered scales flowing down its sinuous body from its humanoid head. A horrible stench emanates from the naga's snake body as its tattered skin is a husk containing rotted organs and entrails. Their eyes are missing, hollow voids in their female faces. A few lack flesh completely and appear as skeletal snakes with leering skull heads. Many have loose vertebrae jutting from the tips of their tails to create bone rattles.
 

Naga, Death (CR 12)

Large Undead
Alignment: Lawful Evil
Initiative: +3
Senses: Darkvision 60 feet; Perception +17
  Speed: 40 feet
Space: 10 feet
 

Defense

Armor Class: 24, touch 18, flat-footed 16 (+4 deflection, +3 Dex, +1 dodge, +7 natural, -1 size)
Hit Points: 85 (12d8+48)
Saving Throws: Fort +8, Ref +9, Will +11
infernal blessing
Immunity: undead immunities
 

Offense

Melee: bite +15 (1d8+4), sting +12 (2d4+4 plus poison)
Reach: 5 feet (10 feet with sting)
  Special Attacks: atrophic breath (DC 22)
 

Statistics

StrDexConIntWisCha
19 (+4) 17 (+3) - 16 (+3) 17 (+3) 19 (+4)
Base Attack Bonus: +9
CMB +14
CMD 32 (can't be tripped)
  Feats: Ability Focus (atrophic breath), Alertness, Combat Casting, Dodge, Eschew Materials, Lightning Reflexes, Stealthy
  Skills: Bluff +13, Diplomacy +13, Escape Artist +17, Intimidate +13, Knowledge (arcana) +15, Perception +17, Sense Motive +17, Spellcraft +15, Stealth +17
  Languages: Common, Infernal
 

Special Abilities

Atrophic Breath (Su)

Once every 1d4 rounds, death nagas can blast opponents with a 60-ft. cone of deteriorating negative energy. The blast deals 12d6 points of unholy and negative energy damage (half of each). In addition, those within the cone gain one negative level. A Refl ex DC 22 save halves the damage and prevents the negative level. Undead remain unharmed within the cone but gain 2d4x5 temporary hit points for 1 hour. The save DC is Charisma-based.

Infernal Blessing (Su)

A death naga adds her Charisma modifier as a deflection bonus to her armor class.

Naga Venin Poison (Ex)

Sting-injury; save DC 20 Fort; frequency 1 round (2d4 rounds effect 1d2 Constitution damage; cure 2 consecutive saves.

Spells

Death nagas cast spells as 9th-level sorcerers with access to the divine domains of Death and Destruction as sorcerer spells.
 

Ecology

Environment: Any Underground
Organization: solitary or nest (2-4)
Treasure: standard

  Death nagas are what remains of dark or spirit nagas slain by powerful negative energy. It is unknown why or how these nagas return as undead versions of their former selves. They often dominate ruins and remote regions using zombies and skeleton minions. Death nagas often ally themselves with powerful undead.
  Death nagas speak Common and any languages known in life.
  Credit Original author Gary Schotter & Jeff Harkness Originally appearing in Splinters of Faith Adventure 10: Remorse of Life (© Frog God Games/ Gary Schotter & Jeff Harkness, 2011)

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